/dports/games/openomf/openomf-c36c421/src/controller/ |
H A D | rec_controller.c | 25 controller_cmd(ctrl, ACT_STOP, ev); in rec_controller_tick() 26 data->last_action = ACT_STOP; in rec_controller_tick() 54 data->last_action = ACT_STOP; in rec_controller_tick() 67 data->last_action = ACT_STOP; in rec_controller_create()
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H A D | net_controller.c | 228 if (action == ACT_STOP && data->last_action == ACT_STOP) { in controller_hook() 254 if (action == ACT_STOP && data->last_action == ACT_STOP) { in net_controller_har_hook() 283 data->last_action = ACT_STOP; in net_controller_create()
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H A D | ai_controller.c | 89 case '5': return ACT_STOP; in char_to_act() 91 return ACT_STOP; in char_to_act() 391 a->cur_act = ACT_STOP; in ai_controller_poll()
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H A D | keyboard.c | 64 keyboard_cmd(ctrl, ACT_STOP, ev); in keyboard_poll()
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H A D | joystick.c | 149 joystick_cmd(ctrl, ACT_STOP, ev); in joystick_poll()
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/dports/dns/gdnsd2/gdnsd-2.4.3/src/ |
H A D | main.c | 268 ACT_STOP, enumerator 284 { "stop", ACT_STOP }, 373 case ACT_STOP: in main() 413 else if(action == ACT_STOP) { in main()
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/dports/games/gnubik/gnubik-2.4.3/src/ |
H A D | menus.c | 421 ACT_STOP, enumerator 444 gtk_action_set_sensitive (acts[ACT_STOP], play_state); in set_playbar_sensitivities() 466 acts[ACT_STOP] = in create_play_toolbar() 513 g_signal_connect_swapped (acts[ACT_STOP], "activate", in create_play_toolbar()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/ |
H A D | ie_action.py | 43 ACT_STOP=21 variable
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/dports/multimedia/subtitlecomposer/subtitlecomposer-0.7.1/src/gui/ |
H A D | playerwidget.cpp | 107 videoControlsLayout->addWidget(createToolButton(this, ACT_STOP, 16), 0, 1); in PlayerWidget() 187 …fullScreenControlsLayout->addWidget(createToolButton(m_fullScreenControls, ACT_STOP, FS_BUTTON_SIZ… in PlayerWidget() 242 toolButton(this, ACT_STOP)->setDefaultAction(app()->action(ACT_STOP)); in PlayerWidget() 256 toolButton(m_fullScreenControls, ACT_STOP)->setDefaultAction(app()->action(ACT_STOP)); in PlayerWidget() 802 menu->addAction(app()->action(ACT_STOP)); in onPlayerRightClicked()
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/dports/multimedia/subtitlecomposer/subtitlecomposer-0.7.1/src/actions/ |
H A D | useractionnames.h | 76 #define ACT_STOP "stop" macro
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/dports/games/openomf/openomf-c36c421/include/controller/ |
H A D | controller.h | 10 ACT_STOP = 0x01, enumerator
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/ |
H A D | PCStatStruct.h | 64 #define ACT_STOP 21 macro
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/dports/games/openomf/openomf-c36c421/src/game/objects/ |
H A D | har.c | 445 har_action_hook(obj, ACT_STOP); in har_move() 1499 case ACT_STOP: in add_input() 1633 case ACT_STOP: in maybe_har_change_state() 1730 har_action_hook(obj, ACT_STOP); in har_act()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/pst/ |
H A D | FloatMenuWindow.py | 334 butts = [ ACT_DEFEND, ACT_TALK, ACT_ATTACK, ACT_STOP, ACT_SEARCH ]
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/dports/games/openomf/openomf-c36c421/src/game/scenes/ |
H A D | arena.c | 726 write_rec_move(scene, game_state_get_player(scene->gs, 0), ACT_STOP); in arena_free()
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/dports/multimedia/subtitlecomposer/subtitlecomposer-0.7.1/src/ |
H A D | application_actions.cpp | 565 actionCollection->addAction(ACT_STOP, stopAction); in setupActions()
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