Searched refs:ADD1STRINFOREST (Results 1 – 6 of 6) sorted by relevance
89 if (bonus & ArmyBase::ADD1STRINFOREST && bonus & ArmyBase::ADD2STRINFOREST) in getArmyBonusDescription()92 else if (bonus & ArmyBase::ADD1STRINFOREST) in getArmyBonusDescription()176 case ArmyBase::ADD1STRINFOREST: return "ArmyBase::ADD1STRINFOREST"; in bonusFlagToString()202 if (bonus & ArmyBase::ADD1STRINFOREST) in bonusFlagsToString()203 bonuses += " " + bonusFlagToString(ArmyBase::ADD1STRINFOREST); in bonusFlagsToString()246 else if (str == "ArmyBase::ADD1STRINFOREST") return ArmyBase::ADD1STRINFOREST; in bonusFlagFromString()
43 ADD1STRINFOREST = 0x00000004, enumerator
346 if (army_bonus & Army::ADD1STRINFOREST && in calculateTerrainModifiers()
1126 case 1: army_bonus |= ArmyBase::ADD1STRINFOREST; break; in import_armyset()1128 case 3: army_bonus |= ArmyBase::ADD1STRINFOREST | ArmyBase::ADD2STRINFOREST; break; in import_armyset()1131 army_bonus |= ArmyBase::ADD1STRINFOREST; in import_armyset()
201 Army::ADD1STRINFOREST)); in ArmySetWindow()950 ((bonus & Army::ADD1STRINFOREST) == Army::ADD1STRINFOREST); in fill_army_info()
1251 ArmyBase::ADD1STRINFOREST