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Searched refs:ADD4GOLDPERCITY (Results 1 – 5 of 5) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DItemProto.cpp215 if (getBonus(ItemProto::ADD4GOLDPERCITY)) in getBonusDescription()
289 case ItemProto::ADD4GOLDPERCITY: return "ItemProto::ADD4GOLDPERCITY"; in bonusFlagToString()
330 if (bonus & ItemProto::ADD4GOLDPERCITY) in bonusFlagsToString()
331 bonuses += " " + bonusFlagToString(ItemProto::ADD4GOLDPERCITY); in bonusFlagsToString()
380 else if (str == "ItemProto::ADD4GOLDPERCITY") return ItemProto::ADD4GOLDPERCITY; in bonusFlagFromString()
H A DItemProto.h73 ADD4GOLDPERCITY = 0x00000400, enumerator
H A DBackpack.cpp130 if ((*it)->getBonus(Item::ADD4GOLDPERCITY)) in countGoldBonuses()
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Ditemlist-dialog.cpp260 (item->getBonus(ItemProto::ADD4GOLDPERCITY)); in fill_item_info()
436 on_switch_toggled(add4goldpercity_switch, ItemProto::ADD4GOLDPERCITY); in on_add4goldpercity_toggled()
/dports/games/lordsawar/lordsawar-0.3.2/src/utils/
H A Dimport.cpp908 bonus = ItemProto::ADD4GOLDPERCITY; break; in convert_item_code()
912 bonus = ItemProto::Bonus(ItemProto::ADD4GOLDPERCITY | in convert_item_code()