Searched refs:AF_IGNORE_UNARMED (Results 1 – 3 of 3) sorted by relevance
133 if(m2 == moFlailer && !c2->stuntime) flags |= AF_IGNORE_UNARMED; in canAttack()144 if(!(flags & AF_IGNORE_UNARMED) && isUnarmed(m1)) return false; in canAttack()
591 #define AF_IGNORE_UNARMED Flag(9) // ignore the UNARMED flag macro
1569 …!cellDangerous(c) && !cellDangerous(c2) && canAttack(c, m, c2, c2->monst, AF_IGNORE_UNARMED | flag… in movevalue()