Searched refs:AIF_RANDOM_MOVE (Results 1 – 4 of 4) sorted by relevance
44 XA(AIF_COWARD | AIF_RANDOM_MOVE | AIF_ALLOW_PACK); in FILL_OUT_CR_DB()55 XA(AIF_COWARD | AIF_RANDOM_MOVE | AIF_ALLOW_PACK); in FILL_OUT_CR_DB()66 XA(AIF_COWARD | AIF_RANDOM_MOVE | AIF_ALLOW_PACK); in FILL_OUT_CR_DB()78 XA(AIF_COWARD | AIF_RANDOM_MOVE | AIF_ALLOW_PACK); in FILL_OUT_CR_DB()95 XA(AIF_COWARD | AIF_RANDOM_MOVE); in FILL_OUT_CR_DB()105 XA(AIF_COWARD | AIF_RANDOM_MOVE); in FILL_OUT_CR_DB()216 XA(AIF_COWARD | AIF_RANDOM_MOVE); in FILL_OUT_CR_DB()226 XA(AIF_COWARD | AIF_RANDOM_MOVE); in FILL_OUT_CR_DB()992 XA(AIF_RANDOM_MOVE | AIF_ALLOW_PICK_UP | AIF_ALLOW_WEAR_ITEM); in FILL_OUT_CR_DB()1002 XA(AIF_RANDOM_MOVE | AIF_ALLOW_PICK_UP | AIF_ALLOW_WEAR_ITEM); in FILL_OUT_CR_DB()[all …]
47 AIF_RANDOM_MOVE = 0x00001000, //creature move randomly enumerator52 AIF_INSECT = AIF_FREE_WAY | AIF_RANDOM_MOVE,53 AIF_LO_ANIMAL = AIF_FREE_WAY | AIF_RANDOM_MOVE | AIF_COWARD,54 AIF_HI_ANIMAL = AIF_FREE_WAY | AIF_RANDOM_MOVE | AIF_FIND_WAY | AIF_COWARD,55 …AIF_CREATURE = AIF_ALLOW_PICK_UP | AIF_ALLOW_WEAR_ITEM | AIF_FREE_WAY | AIF_RANDOM_MOVE | AIF_FI…56 …AIF_HUMAN = AIF_ALLOW_PICK_UP | AIF_ALLOW_WEAR_ITEM | AIF_FREE_MOVE | AIF_RANDOM_MOVE | AIF_FIN…57 AIF_GHOST = AIF_FREE_WAY | AIF_RANDOM_MOVE | AIF_FIND_WAY | AIF_COWARD,
43 SetAIFlag(AIF_RANDOM_MOVE); in XShopKeeperAI()
227 } else if (ai_flag & AIF_RANDOM_MOVE) in Move()