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Searched refs:AIM_ASCEND (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DAIMSort.h9 #define AIM_ASCEND 6 macro
H A DAIMSort.cc358 if (iReason & MSYS_CALLBACK_REASON_LBUTTON_UP) SetSortOrder(AIM_ASCEND); in SelectAscendBoxRegionCallBack()
406 return gubCurrentListMode == AIM_ASCEND ? ret : -ret; in QsortCompare()
H A DAIMFacialIndex.cc141 if( gubCurrentListMode == AIM_ASCEND ) in RenderAimFacialIndex()