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Searched refs:AITimer (Results 1 – 9 of 9) sorted by relevance

/dports/devel/sfml/SFML-2.5.1/examples/pong/
H A DPong.cpp78 sf::Clock AITimer; in main() local
150 if (AITimer.getElapsedTime() > AITime) in main()
152 AITimer.restart(); in main()
/dports/games/freeorion/freeorion-0.4.10.2/default/python/AI/freeorion_tools/
H A D__init__.py4 from .timers import AITimer
H A Dtimers.py113 AITimer = AILogTimer if USE_TIMERS else DummyTimer variable
/dports/games/freeorion/freeorion-0.4.10.2/default/python/AI/
H A DFreeOrionAI.py38 from freeorion_tools import handle_debug_chat, AITimer
44 main_timer = AITimer('timer', write_log=True)
45 turn_timer = AITimer('bucket', write_log=True)
H A DPriorityAI.py20 from freeorion_tools import AITimer, tech_is_complete
23 prioritiees_timer = AITimer('calculate_priorities()')
H A DInvasionAI.py19 from freeorion_tools import tech_is_complete, AITimer, get_partial_visibility_turn, get_species_tag…
28 invasion_timer = AITimer('get_invasion_fleets()', write_log=False)
H A DResourcesAI.py23 from freeorion_tools import tech_is_complete, AITimer
25 resource_timer = AITimer('timer_bucket')
H A DColonisationAI.py21AITimer, get_partial_visibility_turn, cache_for_current_turn, cache_for_session)
27 colonization_timer = AITimer('getColonyFleets()')
H A DProductionAI.py23 from freeorion_tools import AITimer, chat_human, ppstring, tech_is_complete
36 design_timer = AITimer('ShipDesigner')