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Searched refs:AI_ACTION_APPROACH_MERC (Results 1 – 5 of 5) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DAI.h47 AI_ACTION_APPROACH_MERC, // move up to a merc in order to talk with them; RT enumerator
H A DDecideAction.cc602 return( AI_ACTION_APPROACH_MERC ); in DecideActionNamedNPC()
626 …ier->usActionData = GoAsFarAsPossibleTowards( pSoldier, sDesiredMercLoc, AI_ACTION_APPROACH_MERC ); in DecideActionNamedNPC()
629 return( AI_ACTION_APPROACH_MERC ); in DecideActionNamedNPC()
H A DCreatureDecideAction.cc742 return( AI_ACTION_APPROACH_MERC ); in CreatureDecideActionRed()
H A DAIMain.cc1420 case AI_ACTION_APPROACH_MERC: // walk up to someone to talk in ExecuteAction()
H A DAIUtils.cc460 case AI_ACTION_APPROACH_MERC: in IsActionAffordable()