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Searched refs:AI_MD3_MAX_FRAMES (Results 1 – 12 of 12) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DMD3FileData.h71 #define AI_MD3_MAX_FRAMES 1024 macro
H A DMD3Loader.cpp451 if (pcSurf->NUM_FRAMES > AI_MD3_MAX_FRAMES) { in ValidateSurfaceHeaderOffsets()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MD3/
H A DMD3FileData.h73 #define AI_MD3_MAX_FRAMES 1024 macro
H A DMD3Loader.cpp426 if (pcSurf->NUM_FRAMES > AI_MD3_MAX_FRAMES) { in ValidateSurfaceHeaderOffsets()
/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DMD3FileData.h70 #define AI_MD3_MAX_FRAMES 1024 macro
H A DMD3Loader.cpp417 if (pcSurf->NUM_FRAMES > AI_MD3_MAX_FRAMES) { in ValidateSurfaceHeaderOffsets()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/MD3/
H A DMD3FileData.h73 #define AI_MD3_MAX_FRAMES 1024 macro
H A DMD3Loader.cpp451 if (pcSurf->NUM_FRAMES > AI_MD3_MAX_FRAMES) { in ValidateSurfaceHeaderOffsets()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DMD3FileData.h76 #define AI_MD3_MAX_FRAMES 1024 macro
H A DMD3Loader.cpp443 if (pcSurf->NUM_FRAMES > AI_MD3_MAX_FRAMES) { in ValidateSurfaceHeaderOffsets()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DMD3FileData.h72 #define AI_MD3_MAX_FRAMES 1024 macro
H A DMD3Loader.cpp451 if (pcSurf->NUM_FRAMES > AI_MD3_MAX_FRAMES) { in ValidateSurfaceHeaderOffsets()