Searched refs:AI_MD3_MAX_SHADERS (Results 1 – 12 of 12) sorted by relevance
74 #define AI_MD3_MAX_SHADERS 256 macro
443 if (pcSurf->NUM_SHADER > AI_MD3_MAX_SHADERS) { in ValidateSurfaceHeaderOffsets()
76 #define AI_MD3_MAX_SHADERS 256 macro
418 if (pcSurf->NUM_SHADER > AI_MD3_MAX_SHADERS) { in ValidateSurfaceHeaderOffsets()
73 #define AI_MD3_MAX_SHADERS 256 macro
409 if (pcSurf->NUM_SHADER > AI_MD3_MAX_SHADERS) { in ValidateSurfaceHeaderOffsets()
79 #define AI_MD3_MAX_SHADERS 256 macro
435 if (pcSurf->NUM_SHADER > AI_MD3_MAX_SHADERS) { in ValidateSurfaceHeaderOffsets()
75 #define AI_MD3_MAX_SHADERS 256 macro