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Searched refs:AI_SetState (Results 1 – 4 of 4) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DActor.h61 extern const idEventDef AI_SetState;
H A DActor.cpp365 const idEventDef AI_SetState( "setState", "s" ); variable
416 EVENT( AI_SetState, idActor::Event_SetState ) in CLASS_DECLARATION()
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DActor.cpp365 const idEventDef AI_SetState( "setState", "s" ); variable
408 EVENT( AI_SetState, idActor::Event_SetState ) in CLASS_DECLARATION()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/gamesys/
H A DSysCmds.cpp2368 actor->PostEventMS(&AI_SetState, 0, args.Argv(2)); in Cmd_SetActorState_f()