Searched refs:AI_maybeVisitTempleForBlessing (Results 1 – 4 of 4) sorted by relevance
450 stack_moved = AI_maybeVisitTempleForBlessing in computerTurn()
1155 bool AI_maybeVisitTempleForBlessing(Stack *s, int dist,
492 moved = d_owner->AI_maybeVisitTempleForBlessing(s, s->getMoves(), in visitTemples()
3046 bool Player::AI_maybeVisitTempleForBlessing(Stack *s, int dist, in AI_maybeVisitTempleForBlessing() function in Player