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Searched refs:AKS_STATECAPTURE (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Dkeyboard.h142 AKS_STATEREWIND, AKS_STATECURRENT, AKS_STATECAPTURE, enumerator
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Dkeyboard.h145 AKS_STATEREWIND, AKS_STATECURRENT, AKS_STATECAPTURE, enumerator
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dinputevents.def345 DEFEVENT(SPC_STATECAPTURE,_T("Save state capture checkpoint"),AM_K,0,0,AKS_STATECAPTURE)
H A Dinputdevice.c2714 case AKS_STATECAPTURE: in needcputrace()
2844 case AKS_STATECAPTURE: in inputdevice_handle_inputcode()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Dinputevents.def346 DEFEVENT(SPC_STATECAPTURE,_T("Save state capture checkpoint"),AM_K,0,0,AKS_STATECAPTURE)
H A Dinputdevice.cpp3715 case AKS_STATECAPTURE: in needcputrace()
3859 case AKS_STATECAPTURE: in inputdevice_handle_inputcode2()