/dports/games/libretro-uae/libretro-uae-8333daa/libretro/ |
H A D | libretro-keymap.h | 33 AK_0, /* SDLK_0 = 48 */
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H A D | vkbd_def.h | 38 { "0" ,")" ,AK_0 },
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/dports/emulators/uae/uae-0.8.29/src/include/ |
H A D | keyboard.h | 42 #define AK_0 0x0A macro
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H A D | inputevents.def | 218 DEFEVENT(KEY_0,"0",AM_K,0,0,AK_0)
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/ |
H A D | keyboard.h | 42 #define AK_0 0x0A macro
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/ |
H A D | keyboard.h | 45 #define AK_0 0x0A macro
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/dports/emulators/uae/uae-0.8.29/src/od-dos/misc/ |
H A D | handlers.c | 70 …AK_7, AK_8, AK_9, AK_0, AK_MINUS, AK_EQUAL, AK_BS, …
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | sdlkeys.c | 53 case SDLK_0: return AK_0; in kc_decode()
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H A D | x11keys.c | 52 case XK_0: return AK_0; in kc_decode()
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H A D | rpc.c | 114 255, AK_W, AK_E, AK_T, AK_7, AK_I, AK_9, AK_0, //32
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H A D | svga.c | 325 case SCODE_0: return AK_0; in scancode2amiga()
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H A D | NeXTwin.m | 532 case '0':case ')': return AK_0;
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/ |
H A D | sdlkeys.c | 54 case SDLK_0: return AK_0; in kc_decode()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-x11/ |
H A D | x11keys.c | 127 case XK_0: return AK_0; in kc_decode()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-svga/ |
H A D | svga.c | 310 case SCODE_0: return AK_0; in scancode2amiga()
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/dports/emulators/uae/uae-0.8.29/src/od-beos/ |
H A D | beos.cpp | 80 AK_7, AK_8, AK_9, AK_0, AK_MINUS, AK_EQUAL, AK_BS, AK_HELP,
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | inputevents.def | 259 DEFEVENT(KEY_0,_T("0"),AM_K,0,0,AK_0)
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/dports/emulators/uae/uae-0.8.29/src/od-macos/ |
H A D | mac.c | 511 case k0KeyMap: return AK_0; in kc_decode()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | inputevents.def | 259 DEFEVENT(KEY_0,_T("0"),AM_K,0,0,AK_0)
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