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Searched refs:AK_0 (Results 1 – 19 of 19) sorted by relevance

/dports/games/libretro-uae/libretro-uae-8333daa/libretro/
H A Dlibretro-keymap.h33 AK_0, /* SDLK_0 = 48 */
H A Dvkbd_def.h38 { "0" ,")" ,AK_0 },
/dports/emulators/uae/uae-0.8.29/src/include/
H A Dkeyboard.h42 #define AK_0 0x0A macro
H A Dinputevents.def218 DEFEVENT(KEY_0,"0",AM_K,0,0,AK_0)
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Dkeyboard.h42 #define AK_0 0x0A macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Dkeyboard.h45 #define AK_0 0x0A macro
/dports/emulators/uae/uae-0.8.29/src/od-dos/misc/
H A Dhandlers.c70 …AK_7, AK_8, AK_9, AK_0, AK_MINUS, AK_EQUAL, AK_BS, …
/dports/emulators/uae/uae-0.8.29/src/
H A Dsdlkeys.c53 case SDLK_0: return AK_0; in kc_decode()
H A Dx11keys.c52 case XK_0: return AK_0; in kc_decode()
H A Drpc.c114 255, AK_W, AK_E, AK_T, AK_7, AK_I, AK_9, AK_0, //32
H A Dsvga.c325 case SCODE_0: return AK_0; in scancode2amiga()
H A DNeXTwin.m532 case '0':case ')': return AK_0;
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/
H A Dsdlkeys.c54 case SDLK_0: return AK_0; in kc_decode()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-x11/
H A Dx11keys.c127 case XK_0: return AK_0; in kc_decode()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-svga/
H A Dsvga.c310 case SCODE_0: return AK_0; in scancode2amiga()
/dports/emulators/uae/uae-0.8.29/src/od-beos/
H A Dbeos.cpp80 AK_7, AK_8, AK_9, AK_0, AK_MINUS, AK_EQUAL, AK_BS, AK_HELP,
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dinputevents.def259 DEFEVENT(KEY_0,_T("0"),AM_K,0,0,AK_0)
/dports/emulators/uae/uae-0.8.29/src/od-macos/
H A Dmac.c511 case k0KeyMap: return AK_0; in kc_decode()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Dinputevents.def259 DEFEVENT(KEY_0,_T("0"),AM_K,0,0,AK_0)