/dports/games/libretro-uae/libretro-uae-8333daa/libretro/ |
H A D | libretro-keymap.h | 41 AK_8, /* SDLK_8 = 56 */
|
H A D | vkbd_def.h | 36 { "8" ,"*" ,AK_8 },
|
/dports/emulators/uae/uae-0.8.29/src/include/ |
H A D | keyboard.h | 50 #define AK_8 0x08 macro
|
H A D | inputevents.def | 216 DEFEVENT(KEY_8,"8",AM_K,0,0,AK_8)
|
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/ |
H A D | keyboard.h | 50 #define AK_8 0x08 macro
|
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/ |
H A D | keyboard.h | 53 #define AK_8 0x08 macro
|
/dports/emulators/uae/uae-0.8.29/src/od-dos/misc/ |
H A D | handlers.c | 70 …AK_7, AK_8, AK_9, AK_0, AK_MINUS, AK_EQUAL, AK_BS, …
|
/dports/emulators/uae/uae-0.8.29/src/ |
H A D | sdlkeys.c | 61 case SDLK_8: return AK_8; in kc_decode()
|
H A D | x11keys.c | 60 case XK_8: return AK_8; in kc_decode()
|
H A D | rpc.c | 112 AK_Q, AK_3, AK_4, AK_5, AK_F4, AK_8, AK_F7, AK_MINUS, //16
|
H A D | svga.c | 333 case SCODE_8: return AK_8; in scancode2amiga()
|
H A D | NeXTwin.m | 540 case '8':case '*': return AK_8;
|
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/ |
H A D | sdlkeys.c | 62 case SDLK_8: return AK_8; in kc_decode()
|
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-x11/ |
H A D | x11keys.c | 135 case XK_8: return AK_8; in kc_decode()
|
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-svga/ |
H A D | svga.c | 318 case SCODE_8: return AK_8; in scancode2amiga()
|
/dports/emulators/uae/uae-0.8.29/src/od-beos/ |
H A D | beos.cpp | 80 AK_7, AK_8, AK_9, AK_0, AK_MINUS, AK_EQUAL, AK_BS, AK_HELP,
|
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | inputevents.def | 257 DEFEVENT(KEY_8,_T("8"),AM_K,0,0,AK_8)
|
/dports/emulators/uae/uae-0.8.29/src/od-macos/ |
H A D | mac.c | 519 case k8KeyMap: return AK_8; in kc_decode()
|
/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | inputevents.def | 257 DEFEVENT(KEY_8,_T("8"),AM_K,0,0,AK_8)
|