Home
last modified time | relevance | path

Searched refs:AK_A (Results 1 – 22 of 22) sorted by relevance

/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/
H A Dsdlkeys.c141 case SDLK_q: return AK_A; in decode_fr()
168 case SDLK_a: return AK_A; in decode_us()
195 case SDLK_a: return AK_A; in decode_de()
233 case SDLK_a: return AK_A; in decode_dk()
264 case SDLK_a: return AK_A; in decode_se()
295 case SDLK_a: return AK_A; in decode_it()
325 case SDLK_a: return AK_A; in decode_es()
353 case SDLK_a: return AK_A; in decode_fi()
392 case SDLK_a: return AK_A; in decode_tr()
H A Dsdlkeys_dik.c359 case SDLK_a: return AK_A; in decode_dik_fi()
/dports/emulators/uae/uae-0.8.29/src/
H A Dsdlkeys.c140 case SDLK_q: return AK_A; in decode_fr()
167 case SDLK_a: return AK_A; in decode_us()
194 case SDLK_a: return AK_A; in decode_de()
232 case SDLK_a: return AK_A; in decode_dk()
263 case SDLK_a: return AK_A; in decode_se()
294 case SDLK_a: return AK_A; in decode_it()
324 case SDLK_a: return AK_A; in decode_es()
H A Dx11keys.c151 case XK_Q: case XK_q: return AK_A; in decode_fr()
200 case XK_A: case XK_a: return AK_A; in decode_us()
227 case XK_A: case XK_a: return AK_A; in decode_de()
254 case XK_A: case XK_a: return AK_A; in decode_dk()
283 case XK_A: case XK_a: return AK_A; in decode_se()
311 case XK_A: case XK_a: return AK_A; in decode_it()
338 case XK_A: case XK_a: return AK_A; in decode_es()
H A Dkeybuf.c127 case AK_A: fs = 1; fs_xa2[4] = b; break; in record_key()
H A Drpc.c118 AK_CAPSLOCK, AK_A, AK_X, AK_F, AK_Y, AK_J, AK_K, 255, //64
H A Dsvga.c298 case SCODE_A: return AK_A; in scancode2amiga()
H A DNeXTwin.m505 case 'a': case 'A': return AK_A;
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-x11/
H A Dx11keys.c226 case XK_Q: case XK_q: return AK_A; in decode_fr()
275 case XK_A: case XK_a: return AK_A; in decode_us()
302 case XK_A: case XK_a: return AK_A; in decode_de()
329 case XK_A: case XK_a: return AK_A; in decode_dk()
358 case XK_A: case XK_a: return AK_A; in decode_se()
386 case XK_A: case XK_a: return AK_A; in decode_it()
413 case XK_A: case XK_a: return AK_A; in decode_es()
444 case XK_a: return AK_A; in decode_tr()
/dports/games/libretro-uae/libretro-uae-8333daa/libretro/
H A Dvkbd_def.h55 { "a" ,"A" ,AK_A },
148 { "a" ,"A" ,AK_A },
H A Dlibretro-keymap.h60 /*A*/AK_A,
/dports/emulators/uae/uae-0.8.29/src/include/
H A Dkeyboard.h15 #define AK_A 0x20 macro
H A Dinputevents.def160 DEFEVENT(KEY_A,"A",AM_K,0,0,AK_A)
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Dkeyboard.h15 #define AK_A 0x20 macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Dkeyboard.h18 #define AK_A 0x20 macro
/dports/emulators/uae/uae-0.8.29/src/od-dos/misc/
H A Dhandlers.c72 …AK_O, AK_P, AK_LBRACKET, AK_RBRACKET, AK_RET, AK_CTRL, AK_A, …
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-svga/
H A Dsvga.c283 case SCODE_A: return AK_A; in scancode2amiga()
/dports/emulators/uae/uae-0.8.29/src/od-beos/
H A Dbeos.cpp86 AK_NP8, AK_NP9, AK_NPADD, AK_CAPSLOCK, AK_A, AK_S, AK_D, AK_F,
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dinputevents.def199 DEFEVENT(KEY_A,_T("A"),AM_K,0,0,AK_A)
/dports/emulators/uae/uae-0.8.29/src/od-macos/
H A Dmac.c486 case kAKeyMap: return AK_A; in kc_decode()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-amigaos/
H A Dami-win.c211 { MAKE_HOTKEYSEQ (AK_CTRL, AK_LALT, AK_A, -1, INPUTEVENT_SPC_SWITCHINTERPOL) },
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Dinputevents.def199 DEFEVENT(KEY_A,_T("A"),AM_K,0,0,AK_A)