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Searched refs:AK_Q (Results 1 – 22 of 22) sorted by relevance

/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/
H A Dsdlkeys.c139 case SDLK_a: return AK_Q; in decode_fr()
170 case SDLK_q: return AK_Q; in decode_us()
197 case SDLK_q: return AK_Q; in decode_de()
235 case SDLK_q: return AK_Q; in decode_dk()
266 case SDLK_q: return AK_Q; in decode_se()
297 case SDLK_q: return AK_Q; in decode_it()
327 case SDLK_q: return AK_Q; in decode_es()
355 case SDLK_q: return AK_Q; in decode_fi()
394 case SDLK_q: return AK_Q; in decode_tr()
H A Dsdlkeys_dik.c361 case SDLK_q: return AK_Q; in decode_dik_fi()
/dports/emulators/uae/uae-0.8.29/src/
H A Dsdlkeys.c138 case SDLK_a: return AK_Q; in decode_fr()
169 case SDLK_q: return AK_Q; in decode_us()
196 case SDLK_q: return AK_Q; in decode_de()
234 case SDLK_q: return AK_Q; in decode_dk()
265 case SDLK_q: return AK_Q; in decode_se()
296 case SDLK_q: return AK_Q; in decode_it()
326 case SDLK_q: return AK_Q; in decode_es()
H A Dx11keys.c149 case XK_A: case XK_a: return AK_Q; in decode_fr()
202 case XK_Q: case XK_q: return AK_Q; in decode_us()
229 case XK_Q: case XK_q: return AK_Q; in decode_de()
256 case XK_Q: case XK_q: return AK_Q; in decode_dk()
285 case XK_Q: case XK_q: return AK_Q; in decode_se()
313 case XK_Q: case XK_q: return AK_Q; in decode_it()
340 case XK_Q: case XK_q: return AK_Q; in decode_es()
H A Dkeybuf.c129 case AK_Q: fs = 1; fs_xa2[6] = b; break; in record_key()
H A Drpc.c112 AK_Q, AK_3, AK_4, AK_5, AK_F4, AK_8, AK_F7, AK_MINUS, //16
H A Dsvga.c314 case SCODE_Q: return AK_Q; in scancode2amiga()
H A DNeXTwin.m521 case 'Q': case 'q': return AK_Q;
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-x11/
H A Dx11keys.c224 case XK_A: case XK_a: return AK_Q; in decode_fr()
277 case XK_Q: case XK_q: return AK_Q; in decode_us()
304 case XK_Q: case XK_q: return AK_Q; in decode_de()
331 case XK_Q: case XK_q: return AK_Q; in decode_dk()
360 case XK_Q: case XK_q: return AK_Q; in decode_se()
388 case XK_Q: case XK_q: return AK_Q; in decode_it()
415 case XK_Q: case XK_q: return AK_Q; in decode_es()
446 case XK_q: return AK_Q; in decode_tr()
/dports/games/libretro-uae/libretro-uae-8333daa/libretro/
H A Dvkbd_def.h42 { "q" ,"Q" ,AK_Q },
135 { "q" ,"Q" ,AK_Q },
H A Dlibretro-keymap.h76 /*Q*/AK_Q,
/dports/emulators/uae/uae-0.8.29/src/include/
H A Dkeyboard.h31 #define AK_Q 0x10 macro
H A Dinputevents.def176 DEFEVENT(KEY_Q,"Q",AM_K,0,0,AK_Q)
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Dkeyboard.h31 #define AK_Q 0x10 macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Dkeyboard.h34 #define AK_Q 0x10 macro
/dports/emulators/uae/uae-0.8.29/src/od-dos/misc/
H A Dhandlers.c71AK_Q, AK_W, AK_E, AK_R, AK_T, AK_Y, AK_U, …
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-svga/
H A Dsvga.c299 case SCODE_Q: return AK_Q; in scancode2amiga()
/dports/emulators/uae/uae-0.8.29/src/od-beos/
H A Dbeos.cpp82 AK_NPLPAREN, AK_NPRPAREN, -1, AK_NPDIV, AK_NPMUL, AK_NPSUB, AK_TAB, AK_Q,
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dinputevents.def215 DEFEVENT(KEY_Q,_T("Q"),AM_K,0,0,AK_Q)
/dports/emulators/uae/uae-0.8.29/src/od-macos/
H A Dmac.c502 case kQKeyMap: return AK_Q; in kc_decode()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-amigaos/
H A Dami-win.c203 { MAKE_HOTKEYSEQ (AK_CTRL, AK_LALT, AK_Q, -1, INPUTEVENT_SPC_QUIT) },
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Dinputevents.def215 DEFEVENT(KEY_Q,_T("Q"),AM_K,0,0,AK_Q)