/dports/emulators/uae/uae-0.8.29/src/od-win32/ |
H A D | keyboard.c | 35 static int keystate[AK_RCTRL+1]; 198 return scancode & KF_EXTENDED ? AK_RCTRL : AK_CTRL; in scancode2amiga() 479 if( akey > AK_RCTRL ) in my_kbd_handler() 491 …if( (keystate[AK_CTRL] || keystate[AK_RCTRL] ) && keystate[AK_LAMI] && keystate[AK_RAMI])uae_rese… in my_kbd_handler()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | keybuf.cpp | 69 if ((kc >> 1) == AK_RCTRL) { in record_key_direct() 70 kc ^= AK_RCTRL << 1; in record_key_direct()
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H A D | inputdevice.cpp | 3692 } else if ((keybuf[AK_CTRL] || keybuf[AK_RCTRL]) && keybuf[AK_LAMI] && keybuf[AK_RAMI]) { in inputdevice_do_keyboard()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | keybuf.c | 72 if ((kc >> 1) == AK_RCTRL) { in record_key_direct() 73 kc ^= AK_RCTRL << 1; in record_key_direct()
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H A D | inputdevice.c | 2691 } else if ((keybuf[AK_CTRL] || keybuf[AK_RCTRL]) && keybuf[AK_LAMI] && keybuf[AK_RAMI]) { in inputdevice_do_keyboard()
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H A D | ChangeLog | 931 New extra keycode AK_RCTRL. Handle multiple joysticks & different key
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | keybuf.c | 96 case AK_RCTRL: case AK_RALT: fs = 1; fs_ck[4] = b; break; in record_key() 140 if ((kc >> 1) == AK_RCTRL) { in record_key() 141 kc ^= AK_RCTRL << 1; in record_key()
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H A D | svga.c | 367 case SCODE_RCONTROL: return AK_RCTRL; in scancode2amiga() 440 if ((keystate[AK_CTRL] || keystate[AK_RCTRL]) && keystate[AK_LAMI] && keystate[AK_RAMI]) in my_kbd_handler()
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H A D | sdlkeys.c | 95 case SDLK_RCTRL: return AK_RCTRL; in kc_decode()
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H A D | x11keys.c | 109 case XK_Control_R: return AK_RCTRL; in kc_decode()
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H A D | inputdevice.c | 1045 …if (((keybuf[AK_CTRL] || keybuf[AK_RCTRL]) && keybuf[AK_LAMI] && keybuf[AK_RAMI]) || key == AK_RES… in inputdevice_do_keyboard()
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H A D | ChangeLog | 1126 New extra keycode AK_RCTRL. Handle multiple joysticks & different key
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/dports/games/libretro-uae/libretro-uae-8333daa/libretro/ |
H A D | libretro-keymap.h | 148 AK_RCTRL, /* SDLK_RCTRL = 305 */
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/dports/emulators/uae/uae-0.8.29/src/include/ |
H A D | keyboard.h | 13 #define AK_RCTRL 0x7f macro
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H A D | inputevents.def | 140 DEFEVENT(KEY_CTRL_RIGHT,"Right CTRL",AM_K,0,0,AK_RCTRL)
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/dports/emulators/uae/uae-0.8.29/src/od-dos/misc/ |
H A D | handlers.c | 81 …-1, AK_RCTRL, AK_SaveScreen1, AK_SaveScreen2, AK_RALT, -1, AK_Options, A… 239 (KeyState[AK_RCTRL] && KeyState[AK_LAMI] && KeyState[AK_RAMI])) in KeyboardHandler()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/ |
H A D | keyboard.h | 13 #define AK_RCTRL 0x7f macro
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/ |
H A D | keyboard.h | 16 #define AK_RCTRL 0x7f macro
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-svga/ |
H A D | svga.c | 352 case SCODE_RCONTROL: return AK_RCTRL; in scancode2amiga() 425 if ((keystate[AK_CTRL] || keystate[AK_RCTRL]) && keystate[AK_LAMI] && keystate[AK_RAMI]) in my_kbd_handlerx()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/ |
H A D | sdlkeys.c | 96 case SDLK_RCTRL: return AK_RCTRL; in kc_decode()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-x11/ |
H A D | x11keys.c | 184 case XK_Control_R: return AK_RCTRL; in kc_decode()
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