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Searched refs:AK_Z (Results 1 – 21 of 21) sorted by relevance

/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/
H A Dsdlkeys.c143 case SDLK_w: return AK_Z; in decode_fr()
173 case SDLK_z: return AK_Z; in decode_us()
199 case SDLK_y: return AK_Z; in decode_de()
238 case SDLK_z: return AK_Z; in decode_dk()
269 case SDLK_z: return AK_Z; in decode_se()
300 case SDLK_z: return AK_Z; in decode_it()
330 case SDLK_z: return AK_Z; in decode_es()
358 case SDLK_z: return AK_Z; in decode_fi()
397 case SDLK_z: return AK_Z; in decode_tr()
H A Dsdlkeys_dik.c364 case SDLK_z: return AK_Z; in decode_dik_fi()
/dports/emulators/uae/uae-0.8.29/src/
H A Dsdlkeys.c142 case SDLK_w: return AK_Z; in decode_fr()
172 case SDLK_z: return AK_Z; in decode_us()
198 case SDLK_y: return AK_Z; in decode_de()
237 case SDLK_z: return AK_Z; in decode_dk()
268 case SDLK_z: return AK_Z; in decode_se()
299 case SDLK_z: return AK_Z; in decode_it()
329 case SDLK_z: return AK_Z; in decode_es()
H A Dx11keys.c153 case XK_W: case XK_w: return AK_Z; in decode_fr()
205 case XK_Z: case XK_z: return AK_Z; in decode_us()
231 case XK_Y: case XK_y: return AK_Z; in decode_de()
259 case XK_Z: case XK_z: return AK_Z; in decode_dk()
288 case XK_Z: case XK_z: return AK_Z; in decode_se()
316 case XK_Z: case XK_z: return AK_Z; in decode_it()
343 case XK_Z: case XK_z: return AK_Z; in decode_es()
H A Dkeybuf.c164 if (k == AK_Z) in record_key()
H A Drpc.c122 AK_TAB, AK_Z, AK_SPC, AK_V, AK_B, AK_M,AK_COMMA, AK_PERIOD, //96
H A Dsvga.c323 case SCODE_Z: return AK_Z; in scancode2amiga()
H A DNeXTwin.m530 case 'Z': case 'z': return AK_Z;
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-x11/
H A Dx11keys.c228 case XK_W: case XK_w: return AK_Z; in decode_fr()
280 case XK_Z: case XK_z: return AK_Z; in decode_us()
306 case XK_Y: case XK_y: return AK_Z; in decode_de()
334 case XK_Z: case XK_z: return AK_Z; in decode_dk()
363 case XK_Z: case XK_z: return AK_Z; in decode_se()
391 case XK_Z: case XK_z: return AK_Z; in decode_it()
418 case XK_Z: case XK_z: return AK_Z; in decode_es()
449 case XK_z: return AK_Z; in decode_tr()
/dports/games/libretro-uae/libretro-uae-8333daa/libretro/
H A Dvkbd_def.h68 { "z" ,"Z" ,AK_Z },
161 { "z" ,"Z" ,AK_Z },
H A Dlibretro-keymap.h85 /*Z*/AK_Z,
/dports/emulators/uae/uae-0.8.29/src/include/
H A Dkeyboard.h40 #define AK_Z 0x31 macro
H A Dinputevents.def185 DEFEVENT(KEY_Z,"Z",AM_K,0,0,AK_Z)
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Dkeyboard.h40 #define AK_Z 0x31 macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Dkeyboard.h43 #define AK_Z 0x31 macro
/dports/emulators/uae/uae-0.8.29/src/od-dos/misc/
H A Dhandlers.c74 …AK_QUOTE, AK_NUMBERSIGN, AK_LSH, AK_LTGT, AK_Z, AK_X, AK_C, …
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-svga/
H A Dsvga.c308 case SCODE_Z: return AK_Z; in scancode2amiga()
/dports/emulators/uae/uae-0.8.29/src/od-beos/
H A Dbeos.cpp89 AK_NP4, AK_NP5, AK_NP6, AK_LSH, AK_Z, AK_X, AK_C, AK_V,
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dinputevents.def224 DEFEVENT(KEY_Z,_T("Z"),AM_K,0,0,AK_Z)
/dports/emulators/uae/uae-0.8.29/src/od-macos/
H A Dmac.c573 case kZKeyMap: return AK_Z; in decode_us()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Dinputevents.def224 DEFEVENT(KEY_Z,_T("Z"),AM_K,0,0,AK_Z)