Searched refs:ALIEN_WARP_SPEED (Results 1 – 2 of 2) sorted by relevance
90 #define ALIEN_WARP_SPEED MIN(-15, -3 * screen->w / 160) macro
1129 LIMIT_ADD(aliens[i].dx, ALIEN_WARP_ACCEL, ALIEN_WARP_SPEED, 0); in game_doAliens()