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Searched refs:ALIGN_POINTER_TO32 (Results 1 – 17 of 17) sorted by relevance

/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/machdep/
H A Dmaccess.h44 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
179 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
H A Dmaccess-generic.h57 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/md-ppc/
H A Dmaccess.h42 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/md-ppc-gcc/
H A Dmaccess.h42 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/machdep/ppc/
H A Dmaccess.h42 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/md-amd64-gcc/
H A Dmaccess.h52 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/md-generic/
H A Dmaccess.h57 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/machdep/arm/
H A Dmaccess.h51 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/machdep/generic/
H A Dmaccess.h51 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/emulators/hatari/hatari-2.2.1/src/cpu/
H A Dmaccess.h28 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/md-i386-gcc/
H A Dmaccess.h141 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/machdep/x86/
H A Dmaccess.h146 #define ALIGN_POINTER_TO32(p) ((~(uintptr_t)(p)) & 3) macro
/dports/emulators/uae/uae-0.8.29/src/md-i386-gcc/
H A Dmaccess.h156 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/emulators/uae/uae-0.8.29/src/md-amd64-gcc/
H A Dmaccess.h156 #define ALIGN_POINTER_TO32(p) ((~(unsigned long)(p)) & 3) macro
/dports/emulators/uae/uae-0.8.29/src/
H A Dpicasso96.c1210 #if 0 && defined ALIGN_POINTER_TO32 in do_xor8()
1211 int align_adjust = ALIGN_POINTER_TO32 (ptr); in do_xor8()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dpicasso96.c2424 while (ALIGN_POINTER_TO32 (p) != 7 && w) { in do_xor8()
2453 while (ALIGN_POINTER_TO32 (p) != 3 && w) { in do_xor8()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-win32/
H A Dpicasso96_win.cpp2998 while (ALIGN_POINTER_TO32 (p) != 7 && w) {
3020 while (ALIGN_POINTER_TO32 (p) != 3 && w) {