/dports/games/blackshadeselite/blackshadeselite/Source/ |
H A D | GameLoop.cpp | 253 alSourcef(gSourceID[knifesong], AL_MIN_GAIN, 0); in EventLoop() 254 alSourcef(gSourceID[shootsong], AL_MIN_GAIN, 0); in EventLoop() 255 alSourcef(gSourceID[zombiesong], AL_MIN_GAIN, 0); in EventLoop() 256 alSourcef(gSourceID[mainmenusong], AL_MIN_GAIN, 0); in EventLoop() 260 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 1); in EventLoop() 281 alSourcef(gSourceID[knifesong], AL_MIN_GAIN, 0); in EventLoop() 282 alSourcef(gSourceID[shootsong], AL_MIN_GAIN, 0); in EventLoop() 283 alSourcef(gSourceID[zombiesong], AL_MIN_GAIN, 0); in EventLoop() 288 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 1); in EventLoop() 304 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 0); in EventLoop() [all …]
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H A D | GameInitDispose.cpp | 198 alSourcef(gSourceID[visionsound], AL_MIN_GAIN, 1); in LoadSounds() 202 alSourcef(gSourceID[soulinsound], AL_MIN_GAIN, 1); in LoadSounds() 224 alSourcef(gSourceID[riflesound], AL_MIN_GAIN, 0); in LoadSounds() 253 alSourcef(gSourceID[reloadsound], AL_MIN_GAIN, 0); in LoadSounds() 257 alSourcef(gSourceID[clicksound], AL_MIN_GAIN, 0); in LoadSounds() 281 alSourcef(gSourceID[bouncesound], AL_MIN_GAIN, 0); in LoadSounds() 297 alSourcef(gSourceID[rainsound], AL_MIN_GAIN, .3); in LoadSounds() 301 alSourcef(gSourceID[losesound], AL_MIN_GAIN, 1); in LoadSounds() 317 alSourcef(gSourceID[knifesong], AL_MIN_GAIN, 1); in LoadSounds() 325 alSourcef(gSourceID[zombiesong], AL_MIN_GAIN, 1); in LoadSounds() [all …]
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H A D | GameTick.cpp | 151 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 0); in MainMenuTick() 164 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 1); in MainMenuTick() 205 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 0); in MainMenuTick() 218 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 1); in MainMenuTick() 1138 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 0); in Fire() 2143 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 0); in GameTick() 2154 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 1); in GameTick() 2182 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 1); in GameTick() 2215 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 1); in GameTick() 5077 alSourcef(gSourceID[whichsong], AL_MIN_GAIN, 0); in GameTick() [all …]
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/dports/devel/love08/love-0.8.0/src/modules/audio/openal/ |
H A D | Source.cpp | 421 alSourcef(source, AL_MIN_GAIN, minVolume); in playAtomic() 514 alSourcef(source, AL_MIN_GAIN, minVolume); in reset() 585 alSourcef(source, AL_MIN_GAIN, volume); in setMinVolume() 596 alGetSourcef(source, AL_MIN_GAIN, &f); in getMinVolume()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/OpenAL/ |
H A D | altypes.h | 162 #define AL_MIN_GAIN 0x100D macro
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/dports/games/openjk/OpenJK-07675e2/code/client/OpenAL/ |
H A D | altypes.h | 162 #define AL_MIN_GAIN 0x100D macro
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/dports/games/openspades/openspades-0.1.3/Sources/Audio/AL/ |
H A D | altypes.h | 158 #define AL_MIN_GAIN 0x100D macro
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/dports/games/ioquake3/ioquake3-1.36/code/AL/ |
H A D | altypes.h | 158 #define AL_MIN_GAIN 0x100D macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/AL/ |
H A D | altypes.h | 158 #define AL_MIN_GAIN 0x100D macro
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/dports/games/evq3/evq3/code/AL/ |
H A D | altypes.h | 158 #define AL_MIN_GAIN 0x100D macro
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/dports/games/torcs/torcs-1.3.7/src/windows/include/AL/ |
H A D | altypes.h | 158 #define AL_MIN_GAIN 0x100D macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/AL/ |
H A D | altypes.h | 158 #define AL_MIN_GAIN 0x100D macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/AL/ |
H A D | altypes.h | 158 #define AL_MIN_GAIN 0x100D macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/AL/ |
H A D | altypes.h | 158 #define AL_MIN_GAIN 0x100D macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/AL/ |
H A D | altypes.h | 158 #define AL_MIN_GAIN 0x100D macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | altypes.h | 198 #define AL_MIN_GAIN 0x100D macro
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/dports/games/scorched3d/scorched-dep-win32/include/al/al/ |
H A D | altypes.h | 198 #define AL_MIN_GAIN 0x100D macro
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/dports/devel/love10/love-0.10.2/src/modules/audio/openal/ |
H A D | Source.cpp | 723 alSourcef(source, AL_MIN_GAIN, minVolume); in reset() 813 alSourcef(source, AL_MIN_GAIN, volume); in setMinVolume() 823 alGetSourcef(source, AL_MIN_GAIN, &f); in getMinVolume()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/glue/ |
H A D | openal_wrapper.h | 125 AL_MIN_GAIN=0x100d, enumerator
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/dports/games/irrlamb/irrlamb-1.0.1/src/ |
H A D | audio.cpp | 285 alSourcef(ID, AL_MIN_GAIN, MinGain); in _AudioSource()
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/dports/audio/py-al/PyAL-0.1.0/openal/test/ |
H A D | audio_test.py | 117 ("min_gain", al.AL_MIN_GAIN),
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/openal/ |
H A D | AL10.java | 149 int AL_MIN_GAIN = 0x100D; field
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | snd_openal.c | 500 qalSourcef( src_data[ix].oalSource, AL_MIN_GAIN, in calSourcesInitialize() 1056 qalSourcef( src->oalSource, AL_MIN_GAIN, source_default.min_gain ); in calNewSrc() 1108 qalSourcef( src->oalSource, AL_MIN_GAIN, source_default.min_gain ); in calNewLocalSrc() 1187 qalSourcef( src->oalSource, AL_MIN_GAIN, source_default.min_gain ); in calNewSrcAutoLoop() 2240 qalSourcef( music.oalSource, AL_MIN_GAIN, source_default.min_gain ); in S_StartMusic()
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | snd_openal.c | 500 qalSourcef( src_data[ix].oalSource, AL_MIN_GAIN, in calSourcesInitialize() 1056 qalSourcef( src->oalSource, AL_MIN_GAIN, source_default.min_gain ); in calNewSrc() 1108 qalSourcef( src->oalSource, AL_MIN_GAIN, source_default.min_gain ); in calNewLocalSrc() 1187 qalSourcef( src->oalSource, AL_MIN_GAIN, source_default.min_gain ); in calNewSrcAutoLoop() 2240 qalSourcef( music.oalSource, AL_MIN_GAIN, source_default.min_gain ); in S_StartMusic()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/mk/emscripten/AL/ |
H A D | al.h | 46 #define AL_MIN_GAIN 0x100D macro
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