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Searched refs:AL_PAUSED (Results 1 – 25 of 84) sorted by relevance

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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/audio/
H A Dopenal_sound_source.cpp115 ALint state = AL_PAUSED; in paused()
117 return state == AL_PAUSED; in paused()
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Audio/
H A Dopenal_wrapper.cpp238 return ((state == AL_PAUSED) ? true : false); in OPENAL_GetPaused()
285 if ((state != AL_PLAYING) && (state != AL_PAUSED)) { in OPENAL_PlaySoundEx()
544 state = AL_PAUSED; in OPENAL_SetPaused()
551 } else if ((!paused) && (state == AL_PAUSED)) { in OPENAL_SetPaused()
/dports/games/openjk/OpenJK-07675e2/codemp/client/OpenAL/
H A Daltypes.h241 #define AL_PAUSED 0x1013 macro
/dports/games/openjk/OpenJK-07675e2/code/client/OpenAL/
H A Daltypes.h241 #define AL_PAUSED 0x1013 macro
/dports/games/openspades/openspades-0.1.3/Sources/Audio/AL/
H A Daltypes.h190 #define AL_PAUSED 0x1013 macro
/dports/games/ioquake3/ioquake3-1.36/code/AL/
H A Daltypes.h190 #define AL_PAUSED 0x1013 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/AL/
H A Daltypes.h190 #define AL_PAUSED 0x1013 macro
/dports/games/evq3/evq3/code/AL/
H A Daltypes.h190 #define AL_PAUSED 0x1013 macro
/dports/games/torcs/torcs-1.3.7/src/windows/include/AL/
H A Daltypes.h190 #define AL_PAUSED 0x1013 macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/AL/
H A Daltypes.h190 #define AL_PAUSED 0x1013 macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/AL/
H A Daltypes.h190 #define AL_PAUSED 0x1013 macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/AL/
H A Daltypes.h190 #define AL_PAUSED 0x1013 macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/AL/
H A Daltypes.h190 #define AL_PAUSED 0x1013 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/
H A Daltypes.h230 #define AL_PAUSED 0x1013 macro
/dports/games/scorched3d/scorched-dep-win32/include/al/al/
H A Daltypes.h230 #define AL_PAUSED 0x1013 macro
/dports/games/uqm/uqm-0.8.0/src/libs/sound/openal/
H A Daudiodrv_openal.c65 AL_PAUSED,
326 case AL_PAUSED: in openAL_GetSourcei()
/dports/graphics/Coin/coin-Coin-4.0.0/src/glue/
H A Dopenal_wrapper.h132 AL_PAUSED=0x1013, enumerator
/dports/games/warzone2100/warzone2100/lib/sound/
H A Dopenal_track.cpp503 case AL_PAUSED: in sound_Update()
1178 if (state != AL_PAUSED) in sound_ResumeStream()
1233 if (state != AL_PLAYING && state != AL_PAUSED) in sound_UpdateStream()
1577 if (state == AL_PLAYING || state == AL_PAUSED) in sound_SampleIsFinished()
/dports/games/vamos/vamos-0.7.1/media/
H A DSample.cc168 if (state_is_not (m_source, AL_PAUSED)) in pause()
/dports/devel/sfml/SFML-2.5.1/src/SFML/Audio/
H A DSoundSource.cpp202 case AL_PAUSED: return Paused; in getStatus()
/dports/games/apricots/apricots-0.2.6/apricots/
H A Dsampleio.cpp267 case AL_PLAYING: case AL_PAUSED: in sourceisplaying()
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwsound/
H A Dopenal_output.cpp444 if(state == AL_PLAYING || state == AL_PAUSED) in isPlaying()
457 if(state == AL_PLAYING || state == AL_PAUSED) in getStreamDelay()
477 if(state == AL_PLAYING || state == AL_PAUSED) in getStreamOffset()
511 if(state != AL_PLAYING && state != AL_PAUSED) in process()
1237 return state == AL_PLAYING || state == AL_PAUSED; in isSoundPlaying()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Platforms.Default/
H A DOpenAlSoundEngine.cs322 return (state == AL10.AL_PLAYING || state == AL10.AL_PAUSED) && in SetSoundVolume()
485 if (state == AL10.AL_PLAYING || state == AL10.AL_PAUSED) in StopSource()
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/win32/
H A DOpenAL.cpp124 case AL_PAUSED: in debugState()
/dports/games/atr3d/atr3d/
H A Dsound.cpp256 case AL_PAUSED: in SourceIsPlaying()

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