/dports/games/spring/spring_98.0/rts/System/Sound/OpenAL/ |
H A D | SoundSource.cpp | 43 alSourcef(id, AL_REFERENCE_DISTANCE, referenceDistance * ELMOS_TO_METERS); in CSoundSource() 169 alSourcef(id, AL_REFERENCE_DISTANCE, referenceDistance * ELMOS_TO_METERS); in Play() 200 alSourcef(id, AL_REFERENCE_DISTANCE, ((gain - 1.0f) * ref / rolloff) + ref); in Play() 205 alSourcef(id, AL_REFERENCE_DISTANCE, referenceDistance * ELMOS_TO_METERS); in Play()
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/dports/games/scorched3d/scorched/src/client/sound/ |
H A D | SoundSource.cpp | 76 alSourcef(source_, AL_REFERENCE_DISTANCE, refDist); in setReferenceDistance() 135 alSourcef(source_, AL_REFERENCE_DISTANCE, 75.0f); in create()
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/dports/devel/sfml/SFML-2.5.1/src/SFML/Audio/ |
H A D | SoundSource.cpp | 103 alCheck(alSourcef(m_source, AL_REFERENCE_DISTANCE, distance)); in setMinDistance() 158 alCheck(alGetSourcef(m_source, AL_REFERENCE_DISTANCE, &distance)); in getMinDistance()
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/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/ |
H A D | TorcsSound.cpp | 408 alSourcef (source, AL_REFERENCE_DISTANCE, REFERENCE_DISTANCE); in OpenalTorcsSound() 455 alSourcef (source, AL_REFERENCE_DISTANCE, dist); in setReferenceDistance() 459 alSourcef (source, AL_REFERENCE_DISTANCE, dist); in setReferenceDistance() 511 alSourcef (source, AL_REFERENCE_DISTANCE, REFERENCE_DISTANCE); in start()
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/dports/devel/love08/love-0.8.0/src/modules/audio/openal/ |
H A D | Source.cpp | 423 alSourcef(source, AL_REFERENCE_DISTANCE, referenceDistance); in playAtomic() 516 alSourcef(source, AL_REFERENCE_DISTANCE, referenceDistance); in reset() 631 alSourcef(source, AL_REFERENCE_DISTANCE, distance); in setReferenceDistance() 642 alGetSourcef(source, AL_REFERENCE_DISTANCE, &f); in getReferenceDistance()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/OpenAL/ |
H A D | altypes.h | 185 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/openjk/OpenJK-07675e2/code/client/OpenAL/ |
H A D | altypes.h | 185 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/astromenace/astromenace-1.4.1/src/core/audio/ |
H A D | sound.cpp | 155 alSourcef(SoundsMap[tmpSoundID].Source, AL_REFERENCE_DISTANCE, 30.0f); in vw_PlaySound() 159 alSourcef(SoundsMap[tmpSoundID].Source, AL_REFERENCE_DISTANCE, 150.0f); in vw_PlaySound()
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/dports/games/openspades/openspades-0.1.3/Sources/Audio/AL/ |
H A D | altypes.h | 231 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/ioquake3/ioquake3-1.36/code/AL/ |
H A D | altypes.h | 231 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/AL/ |
H A D | altypes.h | 231 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/evq3/evq3/code/AL/ |
H A D | altypes.h | 231 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/torcs/torcs-1.3.7/src/windows/include/AL/ |
H A D | altypes.h | 231 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/AL/ |
H A D | altypes.h | 231 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/AL/ |
H A D | altypes.h | 231 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/AL/ |
H A D | altypes.h | 231 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/AL/ |
H A D | altypes.h | 231 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | altypes.h | 253 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/scorched3d/scorched-dep-win32/include/al/al/ |
H A D | altypes.h | 253 #define AL_REFERENCE_DISTANCE 0x1020 macro
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/audio/ |
H A D | openalsource.cpp | 102 alSourcef(m_handle, AL_REFERENCE_DISTANCE, refDist); in setReferenceDist()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/sound/ |
H A D | ds3d.cpp | 75 OpenAL_ErrorPrint( alSourcef(source_id, AL_REFERENCE_DISTANCE, min) ); in ds3d_update_buffer()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/audio/ |
H A D | openal_sound_source.cpp | 165 alSourcef(m_source, AL_REFERENCE_DISTANCE, distance); in set_reference_distance()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/sound/ |
H A D | ds3d.cpp | 75 OpenAL_ErrorPrint( alSourcef(source_id, AL_REFERENCE_DISTANCE, min) ); in ds3d_update_buffer()
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/dports/devel/love10/love-0.10.2/src/modules/audio/openal/ |
H A D | Source.cpp | 725 alSourcef(source, AL_REFERENCE_DISTANCE, referenceDistance); in reset() 858 alSourcef(source, AL_REFERENCE_DISTANCE, distance); in setReferenceDistance() 871 alGetSourcef(source, AL_REFERENCE_DISTANCE, &f); in getReferenceDistance()
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/dports/games/excido/excido-0.1.5c/src/ |
H A D | SoundCore.cpp | 212 alSourcef(neweffect.alid,AL_REFERENCE_DISTANCE,reference_distance); in Play() 259 alSourcef(neweffect.alid,AL_REFERENCE_DISTANCE,reference_distance); in Play()
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