Searched refs:AMMO_HP (Results 1 – 5 of 5) sorted by relevance
71 AMMO_HP, enumerator
2667 case AMMO_HP: in CalcBodyImpactReduction()2707 case AMMO_HP: in ArmourProtection()2900 if (ubAmmoType == AMMO_HP || ubAmmoType == AMMO_SLEEP_DART) in BulletImpact()2940 if (ubAmmoType == AMMO_HP) in BulletImpact()
2337 case AMMO_HP: in HandleBulletStructureInteraction()2410 case AMMO_HP: in CTGTHandleBulletStructureInteraction()
1608 case AMMO_HP: colour = ITEMDESC_FONTHPFORE; break; in INVRenderItem()1821 case AMMO_HP: img = 9; break; in InternalInitItemDescriptionBox()
1420 case AMMO_HP: in EstimateShotDamage()1434 if (ubAmmoType == AMMO_HP) in EstimateShotDamage()