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Searched refs:AMMO_HP (Results 1 – 5 of 5) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DWeapons.h71 AMMO_HP, enumerator
H A DWeapons.cc2667 case AMMO_HP: in CalcBodyImpactReduction()
2707 case AMMO_HP: in ArmourProtection()
2900 if (ubAmmoType == AMMO_HP || ubAmmoType == AMMO_SLEEP_DART) in BulletImpact()
2940 if (ubAmmoType == AMMO_HP) in BulletImpact()
H A DLOS.cc2337 case AMMO_HP: in HandleBulletStructureInteraction()
2410 case AMMO_HP: in CTGTHandleBulletStructureInteraction()
H A DInterface_Items.cc1608 case AMMO_HP: colour = ITEMDESC_FONTHPFORE; break; in INVRenderItem()
1821 case AMMO_HP: img = 9; break; in InternalInitItemDescriptionBox()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DAttacks.cc1420 case AMMO_HP: in EstimateShotDamage()
1434 if (ubAmmoType == AMMO_HP) in EstimateShotDamage()