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Searched refs:AM_drawMline (Results 1 – 18 of 18) sorted by relevance

/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dam_map.c977 static void AM_drawMline in AM_drawMline() function
1020 AM_drawMline(&ml, color); in AM_drawGrid()
1037 AM_drawMline(&ml, color); in AM_drawGrid()
1133 AM_drawMline(&l, in AM_drawWalls()
1138 AM_drawMline(&l, in AM_drawWalls()
1143 AM_drawMline(&l, in AM_drawWalls()
1148 AM_drawMline(&l, in AM_drawWalls()
1167 AM_drawMline(&l, mapcolor_exit); /* exit line */ in AM_drawWalls()
1202 AM_drawMline(&l, mapcolor_tele); in AM_drawWalls()
1273 AM_drawMline(&l, mapcolor_unsn); in AM_drawWalls()
[all …]
/dports/games/prboom/prboom-2.5.0/src/
H A Dam_map.c980 static void AM_drawMline in AM_drawMline() function
1023 AM_drawMline(&ml, color); in AM_drawGrid()
1040 AM_drawMline(&ml, color); in AM_drawGrid()
1136 AM_drawMline(&l, in AM_drawWalls()
1141 AM_drawMline(&l, in AM_drawWalls()
1146 AM_drawMline(&l, in AM_drawWalls()
1151 AM_drawMline(&l, in AM_drawWalls()
1170 AM_drawMline(&l, mapcolor_exit); /* exit line */ in AM_drawWalls()
1205 AM_drawMline(&l, mapcolor_tele); in AM_drawWalls()
1276 AM_drawMline(&l, mapcolor_unsn); in AM_drawWalls()
[all …]
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dam_map.c895 AM_drawMline(&ml, color); in AM_drawGrid()
911 AM_drawMline(&ml, color); in AM_drawGrid()
948 AM_drawMline(&l, NOCLIMBWALLCOLORS); in AM_drawWalls()
950 AM_drawMline(&l, WALLCOLORS); in AM_drawWalls()
959 AM_drawMline(&l, NOCLIMBTSWALLCOLORS); in AM_drawWalls()
961 AM_drawMline(&l, TSWALLCOLORS); in AM_drawWalls()
966 AM_drawMline(&l, NOCLIMBTHOKWALLCOLORS); in AM_drawWalls()
968 AM_drawMline(&l, THOKWALLCOLORS); in AM_drawWalls()
981 AM_drawMline(&l, NOCLIMBTSWALLCOLORS); in AM_drawWalls()
992 AM_drawMline(&l, TSWALLCOLORS); in AM_drawWalls()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dam_map.c1224 void AM_drawMline(mline_t * ml, int color) in AM_drawMline() function
1253 AM_drawMline(&ml, color); in AM_drawGrid()
1270 AM_drawMline(&ml, color); in AM_drawGrid()
1291 AM_drawMline(&l, WALLCOLORS + lightlev); in AM_drawWalls()
1302 AM_drawMline(&l, 0); in AM_drawWalls()
1312 AM_drawMline(&l, BLUEKEY); in AM_drawWalls()
1316 AM_drawMline(&l, YELLOWKEY); in AM_drawWalls()
1320 AM_drawMline(&l, GREENKEY); in AM_drawWalls()
1338 AM_drawMline(&l, TSWALLCOLORS + lightlev); in AM_drawWalls()
1345 AM_drawMline(&l, GRAYS + 3); in AM_drawWalls()
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dam_map.c1414 AM_drawMline in AM_drawMline() function
1466 AM_drawMline(&ml, color); in AM_drawGrid()
1500 AM_drawMline(&ml, color); in AM_drawGrid()
1590 AM_drawMline(&l, WHITE); in AM_drawWalls()
1598 AM_drawMline(&l, SECRETWALLCOLORS); in AM_drawWalls()
1604 AM_drawMline(&l, REVEALEDSECRETWALLCOLORS); in AM_drawWalls()
1607 AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls()
1624 else AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls()
1640 AM_drawMline(&l, SECRETWALLCOLORS); in AM_drawWalls()
1651 AM_drawMline(&l, TSWALLCOLORS+lightlev); in AM_drawWalls()
[all …]
/dports/games/heretic/glheretic-1.2/
H A Dam_map.c1203 void AM_drawMline(mline_t *ml, int color) in AM_drawMline() function
1232 AM_drawMline(&ml, color); in AM_drawGrid()
1249 AM_drawMline(&ml, color); in AM_drawGrid()
1270 AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls()
1274 AM_drawMline(&l, WALLCOLORS+WALLRANGE/2); in AM_drawWalls()
1277 if (cheating) AM_drawMline(&l, 0); in AM_drawWalls()
1286 AM_drawMline(&l, BLUEKEY); in AM_drawWalls()
1290 AM_drawMline(&l, YELLOWKEY); in AM_drawWalls()
1294 AM_drawMline(&l, GREENKEY); in AM_drawWalls()
1307 AM_drawMline(&l, TSWALLCOLORS+lightlev); in AM_drawWalls()
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dam_map.c1238 void AM_drawMline(mline_t * ml, int color) in AM_drawMline() function
1267 AM_drawMline(&ml, color); in AM_drawGrid()
1284 AM_drawMline(&ml, color); in AM_drawGrid()
1305 AM_drawMline(&l, WALLCOLORS + lightlev); in AM_drawWalls()
1316 AM_drawMline(&l, 0); in AM_drawWalls()
1326 AM_drawMline(&l, BLUEKEY); in AM_drawWalls()
1330 AM_drawMline(&l, YELLOWKEY); in AM_drawWalls()
1334 AM_drawMline(&l, GREENKEY); in AM_drawWalls()
1352 AM_drawMline(&l, TSWALLCOLORS + lightlev); in AM_drawWalls()
1359 AM_drawMline(&l, GRAYS + 3); in AM_drawWalls()
[all …]
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dam_map.c1191 void AM_drawMline ( mline_t* ml, in AM_drawMline() function
1227 AM_drawMline(&ml, color); in AM_drawGrid()
1244 AM_drawMline(&ml, color); in AM_drawGrid()
1270 AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls()
1277 AM_drawMline(&l, WALLCOLORS+WALLRANGE/2); in AM_drawWalls()
1281 AM_drawMline(&l, BLUEKEYCOLOR); in AM_drawWalls()
1285 AM_drawMline(&l, YELLOWKEYCOLOR); in AM_drawWalls()
1289 AM_drawMline(&l, REDKEYCOLOR); // green for heretic in AM_drawWalls()
1295 else AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls()
1306 AM_drawMline(&l, TSWALLCOLORS+lightlev); in AM_drawWalls()
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dam_map.c1125 void AM_drawMline(mline_t * ml, int color) in AM_drawMline() function
1154 AM_drawMline(&ml, color); in AM_drawGrid()
1171 AM_drawMline(&ml, color); in AM_drawGrid()
1192 AM_drawMline(&l, WALLCOLORS + lightlev); in AM_drawWalls()
1199 AM_drawMline(&l, 0); in AM_drawWalls()
1205 AM_drawMline(&l, GREENKEY); in AM_drawWalls()
1209 AM_drawMline(&l, BLUEKEY); in AM_drawWalls()
1213 AM_drawMline(&l, BLOODRED); in AM_drawWalls()
1227 AM_drawMline(&l, TSWALLCOLORS + lightlev); in AM_drawWalls()
1234 AM_drawMline(&l, GRAYS + 3); in AM_drawWalls()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dam_map.c1122 void AM_drawMline(mline_t * ml, int color) in AM_drawMline() function
1151 AM_drawMline(&ml, color); in AM_drawGrid()
1168 AM_drawMline(&ml, color); in AM_drawGrid()
1189 AM_drawMline(&l, WALLCOLORS + lightlev); in AM_drawWalls()
1196 AM_drawMline(&l, 0); in AM_drawWalls()
1202 AM_drawMline(&l, GREENKEY); in AM_drawWalls()
1206 AM_drawMline(&l, BLUEKEY); in AM_drawWalls()
1210 AM_drawMline(&l, BLOODRED); in AM_drawWalls()
1224 AM_drawMline(&l, TSWALLCOLORS + lightlev); in AM_drawWalls()
1231 AM_drawMline(&l, GRAYS + 3); in AM_drawWalls()
[all …]
/dports/games/uhexen/uhexen-0.601/src/
H A Dam_map.c1033 void AM_drawMline(mline_t *ml, int color) function
1072 AM_drawMline(&ml, color);
1089 AM_drawMline(&ml, color);
1189 AM_drawMline(&l, WALLCOLORS+lightlev);
1193 if (cheating) AM_drawMline(&l, 0);
1194 else AM_drawMline(&l, WALLCOLORS+lightlev);
1198 AM_drawMline(&l, GREENKEY);
1202 AM_drawMline(&l, BLUEKEY);
1206 AM_drawMline(&l, BLOODRED);
1215 AM_drawMline(&l, TSWALLCOLORS+lightlev);
[all …]
/dports/games/vavoom/vavoom-1.33/source/
H A Dam_map.cpp1120 static void AM_drawMline(mline_t *ml, vuint32 colour) in AM_drawMline() function
1172 AM_drawMline(&ml, colour); in AM_drawGrid()
1194 AM_drawMline(&ml, colour); in AM_drawGrid()
1234 AM_drawMline(&l, GetLockDef(line.arg4)->MapColour); in AM_drawWalls()
1241 AM_drawMline(&l, GetLockDef(line.arg5)->MapColour); in AM_drawWalls()
1245 AM_drawMline(&l, WallColour); in AM_drawWalls()
1250 AM_drawMline(&l, SecretWallColour); in AM_drawWalls()
1252 AM_drawMline(&l, WallColour); in AM_drawWalls()
1271 AM_drawMline(&l, TSWallColour); in AM_drawWalls()
1277 AM_drawMline(&l, PowerWallColour); in AM_drawWalls()
[all …]
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dam_map.c1277 static void AM_drawMline in AM_drawMline() function
1349 AM_drawMline(&ml, color); in AM_drawGrid()
1372 AM_drawMline(&ml, color); in AM_drawGrid()
1471 AM_drawMline(&l, in AM_drawWalls()
1476 AM_drawMline(&l, in AM_drawWalls()
1481 AM_drawMline(&l, in AM_drawWalls()
1486 AM_drawMline(&l, in AM_drawWalls()
1505 AM_drawMline(&l, mapcolor_exit); /* exit line */ in AM_drawWalls()
1540 AM_drawMline(&l, mapcolor_tele); in AM_drawWalls()
1611 AM_drawMline(&l, mapcolor_unsn); in AM_drawWalls()
[all …]
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dam_map.cpp1238 void AM_drawMline (mline_t* ml, am_color_t color) in AM_drawMline() function
1280 AM_drawMline(&ml, color); in AM_drawGrid()
1300 AM_drawMline(&ml, color); in AM_drawGrid()
1337 AM_drawMline(&l, WallColor); in AM_drawWalls()
1346 AM_drawMline(&l, TeleportColor); in AM_drawWalls()
1354 AM_drawMline(&l, ExitColor); in AM_drawWalls()
1359 AM_drawMline(&l, SecretWallColor); in AM_drawWalls()
1361 AM_drawMline(&l, WallColor); in AM_drawWalls()
1412 AM_drawMline(&l, TSWallColor); in AM_drawWalls()
1419 AM_drawMline(&l, NotSeenColor); in AM_drawWalls()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dam_map.c1085 AM_drawMline in AM_drawMline() function
1120 AM_drawMline(&ml, color); in AM_drawGrid()
1137 AM_drawMline(&ml, color); in AM_drawGrid()
1163 AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls()
1169 AM_drawMline(&l, WALLCOLORS+WALLRANGE/2); in AM_drawWalls()
1173 if (cheating) AM_drawMline(&l, SECRETWALLCOLORS + lightlev); in AM_drawWalls()
1174 else AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls()
1178 AM_drawMline(&l, FDWALLCOLORS + lightlev); // floor level change in AM_drawWalls()
1182 AM_drawMline(&l, CDWALLCOLORS+lightlev); // ceiling level change in AM_drawWalls()
1185 AM_drawMline(&l, TSWALLCOLORS+lightlev); in AM_drawWalls()
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dam_map.cpp1825 AM_drawMline(ml, AMColors[colorindex]); in AM_drawMline()
1870 AM_drawMline(&ml, color); in AM_drawGrid()
1892 AM_drawMline (&ml, color); in AM_drawGrid()
2112 AM_drawMline(&l, color); in AM_drawSeg()
2128 AM_drawMline(&l, color); in AM_drawPolySeg()
2419 AM_drawMline(&l, AMColors.SecretWallColor); in AM_drawWalls()
2421 AM_drawMline(&l, AMColors.WallColor); in AM_drawWalls()
2442 AM_drawMline (&l, c); in AM_drawWalls()
2475 AM_drawMline(&l, AMColors.TSWallColor); in AM_drawWalls()
2487 AM_drawMline(&l, AMColors.NotSeenColor); in AM_drawWalls()
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dam_map.c1077 AM_drawMline in AM_drawMline() function
1161 AM_drawMline(&l, SPWALLCOLORS); in AM_drawWalls()
1166 AM_drawMline(&l, WALLCOLORS); in AM_drawWalls()
1172 AM_drawMline(&l, WALLCOLORS+WALLRANGE/2); in AM_drawWalls()
1177 AM_drawMline(&l, WALLCOLORS); in AM_drawWalls()
1181 AM_drawMline(&l, FDWALLCOLORS); // floor level change in AM_drawWalls()
1185 AM_drawMline(&l, CDWALLCOLORS); // ceiling level change in AM_drawWalls()
1189 AM_drawMline(&l, TSWALLCOLORS); in AM_drawWalls()
1197 AM_drawMline(&l, CTWALLCOLORS); in AM_drawWalls()
1271 AM_drawMline(&l, color); in AM_drawLineCharacter()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dam_map.c1077 AM_drawMline in AM_drawMline() function
1161 AM_drawMline(&l, SPWALLCOLORS); in AM_drawWalls()
1166 AM_drawMline(&l, WALLCOLORS); in AM_drawWalls()
1172 AM_drawMline(&l, WALLCOLORS+WALLRANGE/2); in AM_drawWalls()
1177 AM_drawMline(&l, WALLCOLORS); in AM_drawWalls()
1181 AM_drawMline(&l, FDWALLCOLORS); // floor level change in AM_drawWalls()
1185 AM_drawMline(&l, CDWALLCOLORS); // ceiling level change in AM_drawWalls()
1189 AM_drawMline(&l, TSWALLCOLORS); in AM_drawWalls()
1197 AM_drawMline(&l, CTWALLCOLORS); in AM_drawWalls()
1271 AM_drawMline(&l, color); in AM_drawLineCharacter()