/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | am_map.c | 977 static void AM_drawMline in AM_drawMline() function 1020 AM_drawMline(&ml, color); in AM_drawGrid() 1037 AM_drawMline(&ml, color); in AM_drawGrid() 1133 AM_drawMline(&l, in AM_drawWalls() 1138 AM_drawMline(&l, in AM_drawWalls() 1143 AM_drawMline(&l, in AM_drawWalls() 1148 AM_drawMline(&l, in AM_drawWalls() 1167 AM_drawMline(&l, mapcolor_exit); /* exit line */ in AM_drawWalls() 1202 AM_drawMline(&l, mapcolor_tele); in AM_drawWalls() 1273 AM_drawMline(&l, mapcolor_unsn); in AM_drawWalls() [all …]
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | am_map.c | 980 static void AM_drawMline in AM_drawMline() function 1023 AM_drawMline(&ml, color); in AM_drawGrid() 1040 AM_drawMline(&ml, color); in AM_drawGrid() 1136 AM_drawMline(&l, in AM_drawWalls() 1141 AM_drawMline(&l, in AM_drawWalls() 1146 AM_drawMline(&l, in AM_drawWalls() 1151 AM_drawMline(&l, in AM_drawWalls() 1170 AM_drawMline(&l, mapcolor_exit); /* exit line */ in AM_drawWalls() 1205 AM_drawMline(&l, mapcolor_tele); in AM_drawWalls() 1276 AM_drawMline(&l, mapcolor_unsn); in AM_drawWalls() [all …]
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | am_map.c | 895 AM_drawMline(&ml, color); in AM_drawGrid() 911 AM_drawMline(&ml, color); in AM_drawGrid() 948 AM_drawMline(&l, NOCLIMBWALLCOLORS); in AM_drawWalls() 950 AM_drawMline(&l, WALLCOLORS); in AM_drawWalls() 959 AM_drawMline(&l, NOCLIMBTSWALLCOLORS); in AM_drawWalls() 961 AM_drawMline(&l, TSWALLCOLORS); in AM_drawWalls() 966 AM_drawMline(&l, NOCLIMBTHOKWALLCOLORS); in AM_drawWalls() 968 AM_drawMline(&l, THOKWALLCOLORS); in AM_drawWalls() 981 AM_drawMline(&l, NOCLIMBTSWALLCOLORS); in AM_drawWalls() 992 AM_drawMline(&l, TSWALLCOLORS); in AM_drawWalls() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | am_map.c | 1224 void AM_drawMline(mline_t * ml, int color) in AM_drawMline() function 1253 AM_drawMline(&ml, color); in AM_drawGrid() 1270 AM_drawMline(&ml, color); in AM_drawGrid() 1291 AM_drawMline(&l, WALLCOLORS + lightlev); in AM_drawWalls() 1302 AM_drawMline(&l, 0); in AM_drawWalls() 1312 AM_drawMline(&l, BLUEKEY); in AM_drawWalls() 1316 AM_drawMline(&l, YELLOWKEY); in AM_drawWalls() 1320 AM_drawMline(&l, GREENKEY); in AM_drawWalls() 1338 AM_drawMline(&l, TSWALLCOLORS + lightlev); in AM_drawWalls() 1345 AM_drawMline(&l, GRAYS + 3); in AM_drawWalls() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | am_map.c | 1414 AM_drawMline in AM_drawMline() function 1466 AM_drawMline(&ml, color); in AM_drawGrid() 1500 AM_drawMline(&ml, color); in AM_drawGrid() 1590 AM_drawMline(&l, WHITE); in AM_drawWalls() 1598 AM_drawMline(&l, SECRETWALLCOLORS); in AM_drawWalls() 1604 AM_drawMline(&l, REVEALEDSECRETWALLCOLORS); in AM_drawWalls() 1607 AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls() 1624 else AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls() 1640 AM_drawMline(&l, SECRETWALLCOLORS); in AM_drawWalls() 1651 AM_drawMline(&l, TSWALLCOLORS+lightlev); in AM_drawWalls() [all …]
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/dports/games/heretic/glheretic-1.2/ |
H A D | am_map.c | 1203 void AM_drawMline(mline_t *ml, int color) in AM_drawMline() function 1232 AM_drawMline(&ml, color); in AM_drawGrid() 1249 AM_drawMline(&ml, color); in AM_drawGrid() 1270 AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls() 1274 AM_drawMline(&l, WALLCOLORS+WALLRANGE/2); in AM_drawWalls() 1277 if (cheating) AM_drawMline(&l, 0); in AM_drawWalls() 1286 AM_drawMline(&l, BLUEKEY); in AM_drawWalls() 1290 AM_drawMline(&l, YELLOWKEY); in AM_drawWalls() 1294 AM_drawMline(&l, GREENKEY); in AM_drawWalls() 1307 AM_drawMline(&l, TSWALLCOLORS+lightlev); in AM_drawWalls() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | am_map.c | 1238 void AM_drawMline(mline_t * ml, int color) in AM_drawMline() function 1267 AM_drawMline(&ml, color); in AM_drawGrid() 1284 AM_drawMline(&ml, color); in AM_drawGrid() 1305 AM_drawMline(&l, WALLCOLORS + lightlev); in AM_drawWalls() 1316 AM_drawMline(&l, 0); in AM_drawWalls() 1326 AM_drawMline(&l, BLUEKEY); in AM_drawWalls() 1330 AM_drawMline(&l, YELLOWKEY); in AM_drawWalls() 1334 AM_drawMline(&l, GREENKEY); in AM_drawWalls() 1352 AM_drawMline(&l, TSWALLCOLORS + lightlev); in AM_drawWalls() 1359 AM_drawMline(&l, GRAYS + 3); in AM_drawWalls() [all …]
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | am_map.c | 1191 void AM_drawMline ( mline_t* ml, in AM_drawMline() function 1227 AM_drawMline(&ml, color); in AM_drawGrid() 1244 AM_drawMline(&ml, color); in AM_drawGrid() 1270 AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls() 1277 AM_drawMline(&l, WALLCOLORS+WALLRANGE/2); in AM_drawWalls() 1281 AM_drawMline(&l, BLUEKEYCOLOR); in AM_drawWalls() 1285 AM_drawMline(&l, YELLOWKEYCOLOR); in AM_drawWalls() 1289 AM_drawMline(&l, REDKEYCOLOR); // green for heretic in AM_drawWalls() 1295 else AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls() 1306 AM_drawMline(&l, TSWALLCOLORS+lightlev); in AM_drawWalls() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | am_map.c | 1125 void AM_drawMline(mline_t * ml, int color) in AM_drawMline() function 1154 AM_drawMline(&ml, color); in AM_drawGrid() 1171 AM_drawMline(&ml, color); in AM_drawGrid() 1192 AM_drawMline(&l, WALLCOLORS + lightlev); in AM_drawWalls() 1199 AM_drawMline(&l, 0); in AM_drawWalls() 1205 AM_drawMline(&l, GREENKEY); in AM_drawWalls() 1209 AM_drawMline(&l, BLUEKEY); in AM_drawWalls() 1213 AM_drawMline(&l, BLOODRED); in AM_drawWalls() 1227 AM_drawMline(&l, TSWALLCOLORS + lightlev); in AM_drawWalls() 1234 AM_drawMline(&l, GRAYS + 3); in AM_drawWalls() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | am_map.c | 1122 void AM_drawMline(mline_t * ml, int color) in AM_drawMline() function 1151 AM_drawMline(&ml, color); in AM_drawGrid() 1168 AM_drawMline(&ml, color); in AM_drawGrid() 1189 AM_drawMline(&l, WALLCOLORS + lightlev); in AM_drawWalls() 1196 AM_drawMline(&l, 0); in AM_drawWalls() 1202 AM_drawMline(&l, GREENKEY); in AM_drawWalls() 1206 AM_drawMline(&l, BLUEKEY); in AM_drawWalls() 1210 AM_drawMline(&l, BLOODRED); in AM_drawWalls() 1224 AM_drawMline(&l, TSWALLCOLORS + lightlev); in AM_drawWalls() 1231 AM_drawMline(&l, GRAYS + 3); in AM_drawWalls() [all …]
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | am_map.c | 1033 void AM_drawMline(mline_t *ml, int color) function 1072 AM_drawMline(&ml, color); 1089 AM_drawMline(&ml, color); 1189 AM_drawMline(&l, WALLCOLORS+lightlev); 1193 if (cheating) AM_drawMline(&l, 0); 1194 else AM_drawMline(&l, WALLCOLORS+lightlev); 1198 AM_drawMline(&l, GREENKEY); 1202 AM_drawMline(&l, BLUEKEY); 1206 AM_drawMline(&l, BLOODRED); 1215 AM_drawMline(&l, TSWALLCOLORS+lightlev); [all …]
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | am_map.cpp | 1120 static void AM_drawMline(mline_t *ml, vuint32 colour) in AM_drawMline() function 1172 AM_drawMline(&ml, colour); in AM_drawGrid() 1194 AM_drawMline(&ml, colour); in AM_drawGrid() 1234 AM_drawMline(&l, GetLockDef(line.arg4)->MapColour); in AM_drawWalls() 1241 AM_drawMline(&l, GetLockDef(line.arg5)->MapColour); in AM_drawWalls() 1245 AM_drawMline(&l, WallColour); in AM_drawWalls() 1250 AM_drawMline(&l, SecretWallColour); in AM_drawWalls() 1252 AM_drawMline(&l, WallColour); in AM_drawWalls() 1271 AM_drawMline(&l, TSWallColour); in AM_drawWalls() 1277 AM_drawMline(&l, PowerWallColour); in AM_drawWalls() [all …]
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | am_map.c | 1277 static void AM_drawMline in AM_drawMline() function 1349 AM_drawMline(&ml, color); in AM_drawGrid() 1372 AM_drawMline(&ml, color); in AM_drawGrid() 1471 AM_drawMline(&l, in AM_drawWalls() 1476 AM_drawMline(&l, in AM_drawWalls() 1481 AM_drawMline(&l, in AM_drawWalls() 1486 AM_drawMline(&l, in AM_drawWalls() 1505 AM_drawMline(&l, mapcolor_exit); /* exit line */ in AM_drawWalls() 1540 AM_drawMline(&l, mapcolor_tele); in AM_drawWalls() 1611 AM_drawMline(&l, mapcolor_unsn); in AM_drawWalls() [all …]
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | am_map.cpp | 1238 void AM_drawMline (mline_t* ml, am_color_t color) in AM_drawMline() function 1280 AM_drawMline(&ml, color); in AM_drawGrid() 1300 AM_drawMline(&ml, color); in AM_drawGrid() 1337 AM_drawMline(&l, WallColor); in AM_drawWalls() 1346 AM_drawMline(&l, TeleportColor); in AM_drawWalls() 1354 AM_drawMline(&l, ExitColor); in AM_drawWalls() 1359 AM_drawMline(&l, SecretWallColor); in AM_drawWalls() 1361 AM_drawMline(&l, WallColor); in AM_drawWalls() 1412 AM_drawMline(&l, TSWallColor); in AM_drawWalls() 1419 AM_drawMline(&l, NotSeenColor); in AM_drawWalls() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | am_map.c | 1085 AM_drawMline in AM_drawMline() function 1120 AM_drawMline(&ml, color); in AM_drawGrid() 1137 AM_drawMline(&ml, color); in AM_drawGrid() 1163 AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls() 1169 AM_drawMline(&l, WALLCOLORS+WALLRANGE/2); in AM_drawWalls() 1173 if (cheating) AM_drawMline(&l, SECRETWALLCOLORS + lightlev); in AM_drawWalls() 1174 else AM_drawMline(&l, WALLCOLORS+lightlev); in AM_drawWalls() 1178 AM_drawMline(&l, FDWALLCOLORS + lightlev); // floor level change in AM_drawWalls() 1182 AM_drawMline(&l, CDWALLCOLORS+lightlev); // ceiling level change in AM_drawWalls() 1185 AM_drawMline(&l, TSWALLCOLORS+lightlev); in AM_drawWalls() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | am_map.cpp | 1825 AM_drawMline(ml, AMColors[colorindex]); in AM_drawMline() 1870 AM_drawMline(&ml, color); in AM_drawGrid() 1892 AM_drawMline (&ml, color); in AM_drawGrid() 2112 AM_drawMline(&l, color); in AM_drawSeg() 2128 AM_drawMline(&l, color); in AM_drawPolySeg() 2419 AM_drawMline(&l, AMColors.SecretWallColor); in AM_drawWalls() 2421 AM_drawMline(&l, AMColors.WallColor); in AM_drawWalls() 2442 AM_drawMline (&l, c); in AM_drawWalls() 2475 AM_drawMline(&l, AMColors.TSWallColor); in AM_drawWalls() 2487 AM_drawMline(&l, AMColors.NotSeenColor); in AM_drawWalls() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | am_map.c | 1077 AM_drawMline in AM_drawMline() function 1161 AM_drawMline(&l, SPWALLCOLORS); in AM_drawWalls() 1166 AM_drawMline(&l, WALLCOLORS); in AM_drawWalls() 1172 AM_drawMline(&l, WALLCOLORS+WALLRANGE/2); in AM_drawWalls() 1177 AM_drawMline(&l, WALLCOLORS); in AM_drawWalls() 1181 AM_drawMline(&l, FDWALLCOLORS); // floor level change in AM_drawWalls() 1185 AM_drawMline(&l, CDWALLCOLORS); // ceiling level change in AM_drawWalls() 1189 AM_drawMline(&l, TSWALLCOLORS); in AM_drawWalls() 1197 AM_drawMline(&l, CTWALLCOLORS); in AM_drawWalls() 1271 AM_drawMline(&l, color); in AM_drawLineCharacter()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | am_map.c | 1077 AM_drawMline in AM_drawMline() function 1161 AM_drawMline(&l, SPWALLCOLORS); in AM_drawWalls() 1166 AM_drawMline(&l, WALLCOLORS); in AM_drawWalls() 1172 AM_drawMline(&l, WALLCOLORS+WALLRANGE/2); in AM_drawWalls() 1177 AM_drawMline(&l, WALLCOLORS); in AM_drawWalls() 1181 AM_drawMline(&l, FDWALLCOLORS); // floor level change in AM_drawWalls() 1185 AM_drawMline(&l, CDWALLCOLORS); // ceiling level change in AM_drawWalls() 1189 AM_drawMline(&l, TSWALLCOLORS); in AM_drawWalls() 1197 AM_drawMline(&l, CTWALLCOLORS); in AM_drawWalls() 1271 AM_drawMline(&l, color); in AM_drawLineCharacter()
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