/dports/games/angband/Angband-4.2.2/src/ |
H A D | main.c | 168 { "save", &ANGBAND_DIR_SAVE, false }, 249 ang_dir *d = my_dopen(ANGBAND_DIR_SAVE); in list_saves() 270 path_build(path, sizeof path, ANGBAND_DIR_SAVE, fname); in list_saves()
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H A D | init.h | 149 extern char *ANGBAND_DIR_SAVE;
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H A D | ui-game.c | 490 path_build(savefile, sizeof(savefile), ANGBAND_DIR_SAVE, path); in savefile_set_name()
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H A D | init.c | 96 char *ANGBAND_DIR_SAVE; variable 322 string_free(ANGBAND_DIR_SAVE); in init_file_paths() 386 BUILD_DIRECTORY_PATH(ANGBAND_DIR_SAVE, userpath, "save"); in init_file_paths() 408 path_build(dirpath, sizeof(dirpath), ANGBAND_DIR_SAVE, ""); in create_needed_dirs() 3914 string_free(ANGBAND_DIR_SAVE); in cleanup_angband()
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | main.c | 150 path_build(buf, 1024, ANGBAND_DIR_SAVE, "tomenet.acc"); 308 ANGBAND_DIR_SAVE = &argv[0][2];
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H A D | save.c | 2379 path_build(buf, 1024, ANGBAND_DIR_SAVE, "server"); in load_server_info_classic() 2475 path_build(buf, 1024, ANGBAND_DIR_SAVE, "server"); in load_server_info() 2504 path_build(safe, MAX_PATH_LENGTH, ANGBAND_DIR_SAVE, "server.new"); in save_server_info() 2515 path_build(temp, MAX_PATH_LENGTH, ANGBAND_DIR_SAVE, "server.old"); in save_server_info() 2521 path_build(prev, MAX_PATH_LENGTH, ANGBAND_DIR_SAVE, "server"); in save_server_info() 2739 path_build(safe, MAX_PATH_LENGTH, ANGBAND_DIR_SAVE, "quests.new"); in save_quests() 2746 path_build(temp, MAX_PATH_LENGTH, ANGBAND_DIR_SAVE, "quests.old"); in save_quests() 2748 path_build(prev, MAX_PATH_LENGTH, ANGBAND_DIR_SAVE, "quests"); in save_quests()
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H A D | party.c | 63 path_build(buf, 1024, ANGBAND_DIR_SAVE, "tomenet.acc"); in WriteAccount() 375 path_build(buf, 1024, ANGBAND_DIR_SAVE, "tomenet.acc"); in GetAccount() 470 path_build(buf, 1024, ANGBAND_DIR_SAVE, "tomenet.acc"); in Admin_GetAccount() 517 path_build(buf, 1024, ANGBAND_DIR_SAVE, "tomenet.acc"); in lookup_similar_account() 633 path_build(buf, 1024, ANGBAND_DIR_SAVE, "tomenet.acc"); in lookup_accountname() 656 path_build(buf, 1024, ANGBAND_DIR_SAVE, "tomenet.acc"); in lookup_accountname2() 867 path_build(buf, 1024, ANGBAND_DIR_SAVE, "tomenet.acc"); in GetAccountID() 891 path_build(buf, 1024, ANGBAND_DIR_SAVE, "tomenet.acc"); in new_accid() 2145 path_build(buf, 1024, ANGBAND_DIR_SAVE, "tomenet.acc"); in erase_guild_key() 3988 path_build(fname, MAX_PATH_LENGTH, ANGBAND_DIR_SAVE, temp); in sf_delete() [all …]
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H A D | variable.c | 584 cptr ANGBAND_DIR_SAVE; variable
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H A D | init2.c | 85 string_free(ANGBAND_DIR_SAVE); in init_file_paths() 113 ANGBAND_DIR_SAVE = string_make(""); in init_file_paths() 141 ANGBAND_DIR_SAVE = string_make(path); in init_file_paths()
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H A D | load2.c | 3007 path_build(savefile, MAX_PATH_LENGTH, ANGBAND_DIR_SAVE, "server"); in rd_server_savefile() 3558 …path_build(buf, 1024, ANGBAND_DIR_SAVE, fname);/* moved this 'file spam' over to save... C. Blue */ in load_guildhalls() 3583 …path_build(buf, 1024, ANGBAND_DIR_SAVE, fname); /* moved this 'file spam' over to save... C. Blue … in save_guildhalls() 3951 path_build(savefile, MAX_PATH_LENGTH, ANGBAND_DIR_SAVE, "quests"); in load_quests_file() 4159 path_build(buf, 1024, ANGBAND_DIR_SAVE, "quests"); in load_quests()
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/dports/games/zangband/zangband/src/ |
H A D | main.c | 304 string_free(ANGBAND_DIR_SAVE); in change_path() 305 ANGBAND_DIR_SAVE = string_make(s + 1); in change_path()
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H A D | init2.c | 115 string_free(ANGBAND_DIR_SAVE); in init_file_paths() 144 ANGBAND_DIR_SAVE = string_make(""); in init_file_paths() 211 ANGBAND_DIR_SAVE = string_make(buf); in init_file_paths() 229 ANGBAND_DIR_SAVE = string_make(path); in init_file_paths() 1663 string_free(ANGBAND_DIR_SAVE); in cleanup_angband()
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H A D | variable.c | 690 cptr ANGBAND_DIR_SAVE; variable
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H A D | main-emx.c | 949 char **ANGBAND_DIR_SAVE, 1192 (char**)&ANGBAND_DIR_SAVE, in angbandThread()
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H A D | main-win.c | 3419 ofn.lpstrInitialDir = ANGBAND_DIR_SAVE; in process_menus() 4876 validate_dir(ANGBAND_DIR_SAVE); in init_stuff()
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | save.c | 763 path_build(filename, 1024, ANGBAND_DIR_SAVE, levelname); in wr_dungeon_special_ext() 1656 path_build(buf, 1024, ANGBAND_DIR_SAVE, "server"); in load_server_info() 1734 path_build(safe, 1024, ANGBAND_DIR_SAVE, "server.new"); in save_server_info() 1746 path_build(temp, 1024, ANGBAND_DIR_SAVE, "server.old"); in save_server_info() 1752 path_build(prev, 1024, ANGBAND_DIR_SAVE, "server"); in save_server_info()
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H A D | init2.c | 72 string_ifree(ANGBAND_DIR_SAVE); in free_file_paths() 108 ANGBAND_DIR_SAVE = string_make(""); in init_file_paths() 129 ANGBAND_DIR_SAVE = string_make(path_wr); in init_file_paths() 2065 ANGBAND_DIR_SAVE = string_make(value); in set_server_option() 2278 string_ifree(ANGBAND_DIR_SAVE); in unload_server_cfg()
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H A D | main.c | 321 ANGBAND_DIR_SAVE = string_make(&argv[0][2]); in main()
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H A D | variable.c | 717 cptr ANGBAND_DIR_SAVE; variable
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H A D | load2.c | 1651 path_build(filename, 1024, ANGBAND_DIR_SAVE, levelname); in rd_dungeon_special() 1688 path_build(filename, 1024, ANGBAND_DIR_SAVE, levelname); in rd_dungeon_special_ext() 2228 path_build(savefile, 1024, ANGBAND_DIR_SAVE, "server"); in rd_server_savefile()
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H A D | files.c | 2119 path_build((char*)name, 1024, ANGBAND_DIR_SAVE, temp); in process_player_name_aux() 2167 path_build(p_ptr->savefile, 1024, ANGBAND_DIR_SAVE, temp); in process_player_name()
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/dports/games/tomenet/tomenet-4.6.0/src/client/ |
H A D | main-emx.c | 723 char **ANGBAND_DIR_SAVE, 988 (char**)&ANGBAND_DIR_SAVE, in angbandThread()
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/dports/games/mangband/mangband-1.5.3/src/client/ |
H A D | c-variable.c | 253 cptr ANGBAND_DIR_SAVE; variable
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H A D | c-files.c | 481 string_ifree(ANGBAND_DIR_SAVE); in free_file_paths() 521 ANGBAND_DIR_SAVE = string_make(""); in init_file_paths() 564 ANGBAND_DIR_SAVE = string_make(path); in init_file_paths()
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H A D | c-externs.h | 275 extern cptr ANGBAND_DIR_SAVE;
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