Searched refs:ANIMATION_Y (Results 1 – 1 of 1) sorted by relevance
48 #define ANIMATION_Y 0 macro100 animation_coordinates[ANIMATION_UP][ANIMATION_Y][i] = last_pos_y; in generate_animation_positions()103 animation_coordinates[ANIMATION_DOWN][ANIMATION_Y][i] = last_pos_y; in generate_animation_positions()108 animation_coordinates[ANIMATION_UP][ANIMATION_Y][i] = last_pos_y; in generate_animation_positions()111 animation_coordinates[ANIMATION_DOWN][ANIMATION_Y][i] = last_pos_y; in generate_animation_positions()116 animation_coordinates[ANIMATION_UP][ANIMATION_Y][i] = in generate_animation_positions()119 animation_coordinates[ANIMATION_DOWN][ANIMATION_Y][i] = in generate_animation_positions()125 animation_coordinates[ANIMATION_UP][ANIMATION_Y][i] = in generate_animation_positions()128 animation_coordinates[ANIMATION_DOWN][ANIMATION_Y][i] = in generate_animation_positions()283 animation_coordinates[ANIMATION_UP][ANIMATION_Y][i]); in pull_up()[all …]