Searched refs:ANIM_1H_STRIKE_BOTTOM (Results 1 – 2 of 2) sorted by relevance
213 ANIM_1H_STRIKE_BOTTOM = (ANIM_1H_READY_PART_1+16), enumerator215 ANIM_2H_READY_PART_1 = (ANIM_1H_STRIKE_BOTTOM+1), //66
626 animations["1h_strike_bottom"] = ANIM_1H_STRIKE_BOTTOM; in initAnimationNumbers()