Searched refs:ANIM_BARE_STRIKE_LEFT_CYCLE (Results 1 – 4 of 4) sorted by relevance
185 ANIM_BARE_STRIKE_LEFT_CYCLE = (ANIM_BARE_READY+4), enumerator
599 animations["bare_strike_left_cycle"] = ANIM_BARE_STRIKE_LEFT_CYCLE; in initAnimationNumbers()
1922 && (useanim->cur_anim == io->anims[ANIM_BARE_STRIKE_LEFT_CYCLE+j*3])) return true; in IsPlayerStriking()2014 && (ause->cur_anim != io->anims[ANIM_BARE_STRIKE_LEFT_CYCLE]) in ARX_NPC_Manage_Fight()2015 && (ause->cur_anim != io->anims[ANIM_BARE_STRIKE_LEFT_CYCLE+3]) in ARX_NPC_Manage_Fight()2016 && (ause->cur_anim != io->anims[ANIM_BARE_STRIKE_LEFT_CYCLE+6]) in ARX_NPC_Manage_Fight()2017 && (ause->cur_anim != io->anims[ANIM_BARE_STRIKE_LEFT_CYCLE+9]) in ARX_NPC_Manage_Fight()2399 ANIM_Set(ause1, io->anims[ANIM_BARE_STRIKE_LEFT_CYCLE+j*3]); in ARX_NPC_Manage_Anims()2403 else if ((ause1->cur_anim == io->anims[ANIM_BARE_STRIKE_LEFT_CYCLE+j*3]) in ARX_NPC_Manage_Anims()
2178 ANIM_Set(useanim,alist[ANIM_BARE_STRIKE_LEFT_CYCLE+j*3]); in ManageCombatModeAnimations()2182 else if ( (useanim->cur_anim==alist[ANIM_BARE_STRIKE_LEFT_CYCLE+j*3]) in ManageCombatModeAnimations()