Searched refs:ANIM_BOOST_LEFT (Results 1 – 2 of 2) sorted by relevance
267 ANIM_BOOST_FORWARD, ANIM_BOOST_BACKWARD, ANIM_BOOST_LEFT, ANIM_BOOST_RIGHT, ANIM_BOOST_UP, enumerator
3555 …else if(d->strafe) mdl.anim |= (d->strafe > 0 ? ANIM_BOOST_LEFT : ANIM_BOOST_RIGHT)<<ANIM_SECONDAR… in getplayerstate()