Searched refs:ANIM_DAGGER_READY_PART_1 (Results 1 – 6 of 6) sorted by relevance
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/script/ |
H A D | Script.h | 233 ANIM_DAGGER_READY_PART_1 = (ANIM_2H_STRIKE_BOTTOM+1), //82 enumerator 234 ANIM_DAGGER_READY_PART_2 = (ANIM_DAGGER_READY_PART_1+1), 235 ANIM_DAGGER_UNREADY_PART_1 = (ANIM_DAGGER_READY_PART_1+2), 236 ANIM_DAGGER_UNREADY_PART_2 = (ANIM_DAGGER_READY_PART_1+3), 237 ANIM_DAGGER_WAIT = (ANIM_DAGGER_READY_PART_1+4), 238 ANIM_DAGGER_STRIKE_LEFT_START = (ANIM_DAGGER_READY_PART_1+5), 239 ANIM_DAGGER_STRIKE_LEFT_CYCLE = (ANIM_DAGGER_READY_PART_1+6), 240 ANIM_DAGGER_STRIKE_LEFT = (ANIM_DAGGER_READY_PART_1+7), 243 ANIM_DAGGER_STRIKE_RIGHT = (ANIM_DAGGER_READY_PART_1+10), 246 ANIM_DAGGER_STRIKE_TOP = (ANIM_DAGGER_READY_PART_1+13), [all …]
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H A D | ScriptedAnimation.cpp | 566 animations["dagger_ready_part_1"] = ANIM_DAGGER_READY_PART_1; in initAnimationNumbers()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/ |
H A D | Core.cpp | 2622 || (useanim->cur_anim==alist[ANIM_DAGGER_READY_PART_1]) in ManageCombatModeAnimationsEND() 2675 if (alist[ANIM_DAGGER_READY_PART_1]) in ManageCombatModeAnimationsEND() 2677 if (useanim->cur_anim==alist[ANIM_DAGGER_READY_PART_1]) in ManageCombatModeAnimationsEND()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/ |
H A D | Equipment.cpp | 1048 anim = io->anims[ANIM_DAGGER_READY_PART_1]; in ARX_EQUIPMENT_LaunchPlayerReadyWeapon()
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H A D | NPC.cpp | 2039 && (ause->cur_anim != io->anims[ANIM_DAGGER_READY_PART_1]) in ARX_NPC_Manage_Fight() 2454 ANIMBase = ANIM_DAGGER_READY_PART_1 - ANIM_1H_READY_PART_1; in ARX_NPC_Manage_Anims()
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H A D | Player.cpp | 188 || (ause1->cur_anim == alist[ANIM_DAGGER_READY_PART_1]) in ARX_PLAYER_IsInFightMode()
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