Searched refs:ANIM_DAGGER_STRIKE_BOTTOM (Results 1 – 2 of 2) sorted by relevance
249 ANIM_DAGGER_STRIKE_BOTTOM = (ANIM_DAGGER_READY_PART_1+16), enumerator251 ANIM_MISSILE_READY_PART_1 = (ANIM_DAGGER_STRIKE_BOTTOM+1), //99
582 animations["dagger_strike_bottom"] = ANIM_DAGGER_STRIKE_BOTTOM; in initAnimationNumbers()