Home
last modified time | relevance | path

Searched refs:ANIM_EVENT_COUNT (Results 1 – 2 of 2) sorted by relevance

/dports/games/warzone2100/warzone2100/lib/ivis_opengl/
H A Divisdef.h107 ANIM_EVENT_COUNT enumerator
156 iIMDShape *objanimpie[ANIM_EVENT_COUNT] = { nullptr };
H A Dimdload.cpp1013 iIMDShape *objanimpie[ANIM_EVENT_COUNT]; in iV_ProcessIMD()
1193 for (int i = 0; i < ANIM_EVENT_COUNT; i++) in iV_ProcessIMD()
1201 ASSERT(nlevels < ANIM_EVENT_COUNT && nlevels >= 0, "Invalid event type %d", nlevels); in iV_ProcessIMD()
1300 for (int i = 0; i < ANIM_EVENT_COUNT; i++) in iV_ProcessIMD()