Searched refs:ANIM_JUMP_FORWARD (Results 1 – 4 of 4) sorted by relevance
/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | game.h | 227 ANIM_JUMP_FORWARD, ANIM_JUMP_BACKWARD, ANIM_JUMP_LEFT, ANIM_JUMP_RIGHT, ANIM_JUMP, enumerator
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H A D | game.cpp | 3060 else if(d->move>0) anim |= ANIM_JUMP_FORWARD<<ANIM_SECONDARY; in renderclient()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | game.h | 265 ANIM_JUMP_FORWARD, ANIM_JUMP_BACKWARD, ANIM_JUMP_LEFT, ANIM_JUMP_RIGHT, ANIM_JUMP, enumerator
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H A D | game.cpp | 3576 else if(d->move > 0) mdl.anim |= ANIM_JUMP_FORWARD<<ANIM_SECONDARY; in getplayerstate()
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