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Searched refs:ANIM_JUMP_FORWARD (Results 1 – 4 of 4) sorted by relevance

/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dgame.h227 ANIM_JUMP_FORWARD, ANIM_JUMP_BACKWARD, ANIM_JUMP_LEFT, ANIM_JUMP_RIGHT, ANIM_JUMP, enumerator
H A Dgame.cpp3060 else if(d->move>0) anim |= ANIM_JUMP_FORWARD<<ANIM_SECONDARY; in renderclient()
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dgame.h265 ANIM_JUMP_FORWARD, ANIM_JUMP_BACKWARD, ANIM_JUMP_LEFT, ANIM_JUMP_RIGHT, ANIM_JUMP, enumerator
H A Dgame.cpp3576 else if(d->move > 0) mdl.anim |= ANIM_JUMP_FORWARD<<ANIM_SECONDARY; in getplayerstate()