Searched refs:ANIM_JUMP_UP (Results 1 – 3 of 3) sorted by relevance
297 ANIM_JUMP_UP = (ANIM_CAST_END+25), enumerator
671 animations["jump_up"] = ANIM_JUMP_UP; in initAnimationNumbers()
2072 ChangeMoveAnim = alist[ANIM_JUMP_UP]; in ARX_PLAYER_Manage_Visual()2079 ChangeMoveAnim = alist[ANIM_JUMP_UP]; in ARX_PLAYER_Manage_Visual()