Searched refs:ANIM_LOOKUP (Results 1 – 4 of 4) sorted by relevance
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_controls2.c | 135 #define ANIM_LOOKUP 10 macro 242 {"+lookup", "look up", ID_LOOKUP, ANIM_LOOKUP, K_PGDN, -1, -1, -1}, 475 case ANIM_LOOKUP: in Controls_UpdateModel()
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_controls2.c | 135 #define ANIM_LOOKUP 10 macro 242 {"+lookup", "look up", ID_LOOKUP, ANIM_LOOKUP, K_PGDN, -1, -1, -1}, 475 case ANIM_LOOKUP: in Controls_UpdateModel()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_controls2.c | 135 #define ANIM_LOOKUP 10 macro 242 {"+lookup", "look up", ID_LOOKUP, ANIM_LOOKUP, K_PGDN, -1, -1, -1}, 475 case ANIM_LOOKUP: in Controls_UpdateModel()
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_controls2.c | 135 #define ANIM_LOOKUP 10 macro 242 {"+lookup", "look up", ID_LOOKUP, ANIM_LOOKUP, K_PGDN, -1, -1, -1}, 475 case ANIM_LOOKUP: in Controls_UpdateModel()
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