Searched refs:ANIM_STRAFE_RUN_RIGHT (Results 1 – 3 of 3) sorted by relevance
304 ANIM_STRAFE_RUN_RIGHT = (ANIM_CAST_END+32), enumerator
564 animations["strafe_run_right"] = ANIM_STRAFE_RUN_RIGHT; in initAnimationNumbers()
1826 ChangeMoveAnim = alist[ANIM_STRAFE_RUN_RIGHT]; in ARX_PLAYER_Manage_Visual()1938 || (ChangeMoveAnim == alist[ANIM_STRAFE_RUN_RIGHT]) in ARX_PLAYER_Manage_Visual()