Searched refs:ANIMname (Results 1 – 2 of 2) sorted by relevance
59 const char *ANIMname[] = variable242 handle = kopen4load(ANIMname[ANIMnum], 0); in LoadAnm()285 handle = kopen4load(ANIMname[ANIMnum], 0); in playanm()
60 char *ANIMname[] = variable266 handle = kopen4load(ANIMname[ANIMnum], 0); in LoadAnm()