Home
last modified time | relevance | path

Searched refs:ANI_STAND (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/
H A Dpeople.cpp43 #define ANI_STAND 0 macro
196 setFrames(ANI_STAND); in makeSilent()
597 thisPerson->setFrames(ANI_STAND); in walkMe()
649 moveMe->setFrames(ANI_STAND); in stopPerson()
724 thisPerson->setFrames(ANI_STAND); in walkAllPeople()
767 newPerson->setFrames(ANI_STAND); in addPerson()
819 moveMe->setFrames(ANI_STAND); in animatePerson()
/dports/games/scummvm/scummvm-2.5.1/engines/sludge/
H A Dpeople.cpp37 #define ANI_STAND 0 macro
190 setFrames(ANI_STAND); in makeSilent()
590 thisPerson->setFrames(ANI_STAND); in walkMe()
642 moveMe->setFrames(ANI_STAND); in stopPerson()
717 thisPerson->setFrames(ANI_STAND); in walkAllPeople()
760 newPerson->setFrames(ANI_STAND); in addPerson()
812 moveMe->setFrames(ANI_STAND); in animatePerson()