Searched refs:ANI_STAND (Results 1 – 2 of 2) sorted by relevance
43 #define ANI_STAND 0 macro196 setFrames(ANI_STAND); in makeSilent()597 thisPerson->setFrames(ANI_STAND); in walkMe()649 moveMe->setFrames(ANI_STAND); in stopPerson()724 thisPerson->setFrames(ANI_STAND); in walkAllPeople()767 newPerson->setFrames(ANI_STAND); in addPerson()819 moveMe->setFrames(ANI_STAND); in animatePerson()
37 #define ANI_STAND 0 macro190 setFrames(ANI_STAND); in makeSilent()590 thisPerson->setFrames(ANI_STAND); in walkMe()642 moveMe->setFrames(ANI_STAND); in stopPerson()717 thisPerson->setFrames(ANI_STAND); in walkAllPeople()760 newPerson->setFrames(ANI_STAND); in addPerson()812 moveMe->setFrames(ANI_STAND); in animatePerson()