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Searched refs:AP_ENDROUND (Results 1 – 8 of 8) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/iwd2/
H A Dstrings.2da53 AP_ENDROUND 10014
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/how/
H A Dstrings.2da53 AP_ENDROUND 10014
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/pst/
H A Dstrings.2da53 AP_ENDROUND 39436
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/bg1/
H A Dstrings.2da53 AP_ENDROUND 10014
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/bg2/
H A Dstrings.2da53 AP_ENDROUND 10014
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/iwd/
H A Dstrings.2da53 AP_ENDROUND 10014
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DInterface.h235 #define AP_ENDROUND 6 macro
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DActor.cpp6846 core->Autopause(AP_ENDROUND, this); in InitRound()