/dports/lang/guile/guile-3.0.7/libguile/lightening/lightening/ |
H A D | arm-vfp.c | 21 #define ARM_VADD_F 0x0e300a00 macro 152 vosss(_jit,ARM_VADD_F,r0,r1,r2); in VADD_F32() 158 voddd(_jit,ARM_VADD_F|ARM_V_F64,r0,r1,r2); in VADD_F64()
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/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 57 # define ARM_VADD_F 0x0e300a00 macro 185 # define CC_VADD_F32(cc,r0,r1,r2) cc_vosss(cc,ARM_VADD_F,r0,r1,r2) 187 # define CC_VADD_F64(cc,r0,r1,r2) cc_voddd(cc,ARM_VADD_F|ARM_V_F64,r0,r1,r2)
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 57 # define ARM_VADD_F 0x0e300a00 macro 185 # define CC_VADD_F32(cc,r0,r1,r2) cc_vosss(cc,ARM_VADD_F,r0,r1,r2) 187 # define CC_VADD_F64(cc,r0,r1,r2) cc_voddd(cc,ARM_VADD_F|ARM_V_F64,r0,r1,r2)
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/dports/devel/lightning/lightning-2.1.3/lib/ |
H A D | jit_arm-vfp.c | 57 # define ARM_VADD_F 0x0e300a00 macro 185 # define CC_VADD_F32(cc,r0,r1,r2) cc_vosss(cc,ARM_VADD_F,r0,r1,r2) 187 # define CC_VADD_F64(cc,r0,r1,r2) cc_voddd(cc,ARM_VADD_F|ARM_V_F64,r0,r1,r2)
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 57 # define ARM_VADD_F 0x0e300a00 macro 185 # define CC_VADD_F32(cc,r0,r1,r2) cc_vosss(cc,ARM_VADD_F,r0,r1,r2) 187 # define CC_VADD_F64(cc,r0,r1,r2) cc_voddd(cc,ARM_VADD_F|ARM_V_F64,r0,r1,r2)
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-rsp-paraLLEl/lightning/lib/ |
H A D | jit_arm-vfp.c | 57 # define ARM_VADD_F 0x0e300a00 macro 185 # define CC_VADD_F32(cc,r0,r1,r2) cc_vosss(cc,ARM_VADD_F,r0,r1,r2) 187 # define CC_VADD_F64(cc,r0,r1,r2) cc_voddd(cc,ARM_VADD_F|ARM_V_F64,r0,r1,r2)
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 57 # define ARM_VADD_F 0x0e300a00 macro 185 # define CC_VADD_F32(cc,r0,r1,r2) cc_vosss(cc,ARM_VADD_F,r0,r1,r2) 187 # define CC_VADD_F64(cc,r0,r1,r2) cc_voddd(cc,ARM_VADD_F|ARM_V_F64,r0,r1,r2)
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/dports/lang/racket-minimal/racket-8.3/src/bc/src/lightning/arm/ |
H A D | asm.h | 503 #define ARM_VADD_F 0x0e300a00 macro 1027 #define _CC_VADD_F32(cc,r0,r1,r2) arm_cc_vosss(cc,ARM_VADD_F,r0,r1,r2) 1029 #define _CC_VADD_F64(cc,r0,r1,r2) arm_cc_voddd(cc,ARM_VADD_F|ARM_V_F64,r0,r1,r2)
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/dports/lang/racket/racket-8.3/src/bc/src/lightning/arm/ |
H A D | asm.h | 503 #define ARM_VADD_F 0x0e300a00 macro 1027 #define _CC_VADD_F32(cc,r0,r1,r2) arm_cc_vosss(cc,ARM_VADD_F,r0,r1,r2) 1029 #define _CC_VADD_F64(cc,r0,r1,r2) arm_cc_voddd(cc,ARM_VADD_F|ARM_V_F64,r0,r1,r2)
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