Searched refs:ASSBIN_CHUNK_AIANIMATION (Results 1 – 21 of 21) sorted by relevance
181 #define ASSBIN_CHUNK_AIANIMATION 0x123b macro
574 AssbinChunkWriter chunk( container, ASSBIN_CHUNK_AIANIMATION ); in WriteBinaryAnim()
472 ai_assert(chunkID == ASSBIN_CHUNK_AIANIMATION); in ReadBinaryAnim()
573 AssbinChunkWriter chunk( container, ASSBIN_CHUNK_AIANIMATION ); in WriteBinaryAnim()
471 ai_assert(chunkID == ASSBIN_CHUNK_AIANIMATION); in ReadBinaryAnim()
521 ai_assert(chunkID == ASSBIN_CHUNK_AIANIMATION); in ReadBinaryAnim()
627 AssbinChunkWriter chunk( container, ASSBIN_CHUNK_AIANIMATION ); in WriteBinaryAnim()
848 else if ((*it).first == ASSBIN_CHUNK_AIANIMATION) { in CompareOnTheFlyScene()
842 else if ((*it).first == ASSBIN_CHUNK_AIANIMATION) { in CompareOnTheFlyScene()
537 uint32_t len = 0, old = WriteMagic(ASSBIN_CHUNK_AIANIMATION); in WriteBinaryAnim()
512 if(Read<uint32_t>(stream) != ASSBIN_CHUNK_AIANIMATION) in ReadBinaryAnim()
641 AssbinChunkWriter chunk( container, ASSBIN_CHUNK_AIANIMATION ); in WriteBinaryAnim()
623 AssbinChunkWriter chunk(container, ASSBIN_CHUNK_AIANIMATION); in WriteBinaryAnim()
511 if (Read<uint32_t>(stream) != ASSBIN_CHUNK_AIANIMATION) in ReadBinaryAnim()