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Searched refs:ASSIGN_MENU_TRAIN (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DMap_Screen_Interface.h74 ASSIGN_MENU_TRAIN, enumerator
H A DAssignments.cc3454 ShadeStringInBox(box, ASSIGN_MENU_TRAIN, !CanCharacterPractise(s)); in HandleShadingOfLinesForAssignmentMenus()
5018 case( ASSIGN_MENU_TRAIN ): in AssignmentMenuBtnCallback()
5260 TrainPosition.iY = giBoxY + ASSIGN_MENU_TRAIN * GetFontHeight(MAP_SCREEN_FONT); in CreateTrainingBox()
5414 y += (GetFontHeight(MAP_SCREEN_FONT) + 2) * ASSIGN_MENU_TRAIN; in DetermineBoxPositions()
5525 INT16 const dy = (GetFontHeight(MAP_SCREEN_FONT) + 2) * ASSIGN_MENU_TRAIN; in CheckAndUpdateTacticalAssignmentPopUpPositions()
5540 AdjustBoxPos(assignment_area, ghTrainingBox, ASSIGN_MENU_TRAIN); in CheckAndUpdateTacticalAssignmentPopUpPositions()
5990 HighLightBoxLine( ghAssignmentBox, ASSIGN_MENU_TRAIN ); in HandleAssignmentExpansionAndHighLightForAssignMenu()
H A DMap_Screen_Interface.cc1377 …nPosition.iY = AssignmentPosition.iY + ( GetFontHeight( MAP_SCREEN_FONT ) + 2 )* ASSIGN_MENU_TRAIN; in UpdateMapScreenAssignmentPositions()
1390 SetBoxY(ghAttributeBox, giBoxY + (GetFontHeight(MAP_SCREEN_FONT) + 2) * ASSIGN_MENU_TRAIN); in UpdateMapScreenAssignmentPositions()