/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | a_star.cpp | 35 int AStar::get_available_point_id() const { in get_available_point_id() 61 Vector3 AStar::get_point_pos(int p_id) const { in get_point_pos() 67 float AStar::get_point_weight_scale(int p_id) const { in get_point_weight_scale() 73 void AStar::remove_point(int p_id) { in remove_point() 114 void AStar::disconnect_points(int p_id, int p_with_id) { in disconnect_points() 127 bool AStar::has_point(int p_id) const { in has_point() 138 void AStar::clear() { in clear() 293 float AStar::_compute_cost(int p_from_id, int p_to_id) { in _compute_cost() 402 void AStar::_bind_methods() { in _bind_methods() 427 AStar::AStar() { in AStar() function in AStar [all …]
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H A D | a_star.h | 39 class AStar : public Reference { 41 OBJ_TYPE(AStar, Reference) in OBJ_TYPE() argument 121 AStar(); 122 ~AStar();
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/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | a_star.cpp | 35 int AStar::get_available_point_id() const { in get_available_point_id() 61 Vector3 AStar::get_point_pos(int p_id) const { in get_point_pos() 67 float AStar::get_point_weight_scale(int p_id) const { in get_point_weight_scale() 73 void AStar::remove_point(int p_id) { in remove_point() 114 void AStar::disconnect_points(int p_id, int p_with_id) { in disconnect_points() 127 bool AStar::has_point(int p_id) const { in has_point() 138 void AStar::clear() { in clear() 293 float AStar::_compute_cost(int p_from_id, int p_to_id) { in _compute_cost() 402 void AStar::_bind_methods() { in _bind_methods() 427 AStar::AStar() { in AStar() function in AStar [all …]
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H A D | a_star.h | 39 class AStar : public Reference { 41 OBJ_TYPE(AStar, Reference) in OBJ_TYPE() argument 121 AStar(); 122 ~AStar();
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/dports/devel/godot/godot-3.2.3-stable/core/math/ |
H A D | a_star.cpp | 262 void AStar::clear() { in clear() 587 AStar::AStar() { in AStar() function in AStar 592 AStar::~AStar() { in ~AStar() 693 AStar::Point *to_point; in _estimate_cost() 709 AStar::Point *to_point; in _compute_cost() 718 AStar::Point *a; in get_point_path() 722 AStar::Point *b; in get_point_path() 766 AStar::Point *a; in get_id_path() 770 AStar::Point *b; in get_id_path() 812 bool AStar2D::_solve(AStar::Point *begin_point, AStar::Point *end_point) { in _solve() [all …]
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H A D | a_star.h | 43 class AStar : public Reference { 45 GDCLASS(AStar, Reference); 162 AStar(); 163 ~AStar(); 168 AStar astar; 170 bool _solve(AStar::Point *begin_point, AStar::Point *end_point);
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/dports/devel/godot-tools/godot-3.2.3-stable/core/math/ |
H A D | a_star.cpp | 262 void AStar::clear() { in clear() 587 AStar::AStar() { in AStar() function in AStar 592 AStar::~AStar() { in ~AStar() 693 AStar::Point *to_point; in _estimate_cost() 709 AStar::Point *to_point; in _compute_cost() 718 AStar::Point *a; in get_point_path() 722 AStar::Point *b; in get_point_path() 766 AStar::Point *a; in get_id_path() 770 AStar::Point *b; in get_id_path() 812 bool AStar2D::_solve(AStar::Point *begin_point, AStar::Point *end_point) { in _solve() [all …]
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H A D | a_star.h | 43 class AStar : public Reference { 45 GDCLASS(AStar, Reference); 162 AStar(); 163 ~AStar(); 168 AStar astar; 170 bool _solve(AStar::Point *begin_point, AStar::Point *end_point);
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/dports/cad/sumo/sumo-1.2.0/src/duarouter/ |
H A D | duarouter_main.cpp | 113 … typedef AStarRouter<ROEdge, ROVehicle, SUMOAbstractRouterPermissions<ROEdge, ROVehicle> > AStar; in computeRoutes() typedef 114 std::shared_ptr<const AStar::LookupTable> lookup; in computeRoutes() 116 …lookup = std::make_shared<const AStar::FLT>(oc.getString("astar.all-distances"), (int)ROEdge::getA… in computeRoutes() 122 …lookup = std::make_shared<const AStar::LMLT>(oc.getString("astar.landmark-distances"), ROEdge::get… in computeRoutes() 125 … router = new AStar(ROEdge::getAllEdges(), oc.getBool("ignore-errors"), ttFunction, lookup); in computeRoutes() 127 … typedef AStarRouter<ROEdge, ROVehicle, SUMOAbstractRouter<ROEdge, ROVehicle> > AStar; in computeRoutes() typedef 128 std::shared_ptr<const AStar::LookupTable> lookup; in computeRoutes() 130 …lookup = std::make_shared<const AStar::FLT>(oc.getString("astar.all-distances"), (int)ROEdge::getA… in computeRoutes() 136 …lookup = std::make_shared<const AStar::LMLT>(oc.getString("astar.landmark-distances"), ROEdge::get… in computeRoutes() 139 … router = new AStar(ROEdge::getAllEdges(), oc.getBool("ignore-errors"), ttFunction, lookup); in computeRoutes()
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/dports/devel/p5-AI-Pathfinding-AStar/AI-Pathfinding-AStar-0.10/ |
H A D | MANIFEST | 2 lib/AI/Pathfinding/AStar.pm 3 lib/AI/Pathfinding/AStar/AStarNode.pm 8 t/01_AI-Pathfinding-AStar.t
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H A D | README | 2 AI::Pathfinding::AStar - Perl implementation of the A* pathfinding 7 use base AI::Pathfinding::AStar; 9 # Methods required by AI::Pathfinding::AStar 33 AI::Pathfinding::AStar defines two other subs ("calcF" and "calcG") 36 AI::Pathfinding::AStar requires that the map object define a routine 52 As mentioned earlier, AI::Pathfinding::AStar provides two routines named
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H A D | META.yml | 3 name: AI-Pathfinding-AStar 5 version_from: lib/AI/Pathfinding/AStar.pm
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/dports/devel/p5-AI-Pathfinding-AStar/AI-Pathfinding-AStar-0.10/lib/AI/Pathfinding/ |
H A D | AStar.pm | 1 package AI::Pathfinding::AStar; 12 use AI::Pathfinding::AStar::AStarNode; 46 my $surr_node = AI::Pathfinding::AStar::AStarNode->new($surr_id,$G+$surr_cost,$surr_h); 93 $curr_node = AI::Pathfinding::AStar::AStarNode->new($start,0,0); # AStarNode(id,g,h) 122 $curr_node = AI::Pathfinding::AStar::AStarNode->new($start,0,0); # AStarNode(id,g,h)
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/dports/cad/sumo/sumo-1.2.0/src/microsim/devices/ |
H A D | MSRoutingEngine.cpp | 234 …ypedef AStarRouter<MSEdge, SUMOVehicle, SUMOAbstractRouterPermissions<MSEdge, SUMOVehicle> > AStar; in reroute() typedef 235 std::shared_ptr<const AStar::LookupTable> lookup; in reroute() 237 …lookup = std::make_shared<const AStar::FLT>(oc.getString("astar.all-distances"), (int)MSEdge::getA… in reroute() 245 …lookup = std::make_shared<const AStar::LMLT>(oc.getString("astar.landmark-distances"), MSEdge::get… in reroute() 248 … myRouter = new AStar(MSEdge::getAllEdges(), true, &MSRoutingEngine::getEffort, lookup); in reroute() 250 … typedef AStarRouter<MSEdge, SUMOVehicle, SUMOAbstractRouter<MSEdge, SUMOVehicle> > AStar; in reroute() typedef 251 std::shared_ptr<const AStar::LookupTable> lookup; in reroute() 253 …lookup = std::shared_ptr<const AStar::LookupTable> (new AStar::FLT(oc.getString("astar.all-distanc… in reroute() 261 …lookup = std::make_shared<const AStar::LMLT>(oc.getString("astar.landmark-distances"), MSEdge::get… in reroute() 264 … myRouter = new AStar(MSEdge::getAllEdges(), true, &MSRoutingEngine::getEffort, lookup); in reroute()
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/dports/games/scourge/scourge/src/ |
H A D | astar.cpp | 193 AStar::AStar(){ in AStar() function in AStar 196 AStar::~AStar(){ in ~AStar() 212 void AStar::findPathToNearest( Sint16 sx, Sint16 sy, in findPathToNearest() 221 AStar::findPath(sx,sy,pVector,map,creature,player,maxNodes,ignoreParty,goal,heuristic); in findPathToNearest() 255 void AStar::findPath( Sint16 sx, Sint16 sy, in findPath() 414 bool AStar::isBlocked( Sint16 x, Sint16 y, in isBlocked() 453 bool AStar::isOutOfTheWay( Creature *a, vector<Location> *aPath, int aStart, Creature *b, vector<Lo… in isOutOfTheWay()
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H A D | astar.h | 225 class AStar { 228 AStar(); 229 ~AStar();
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H A D | pathmanager.cpp | 74 …AStar::findPath( toint( owner->getX() ), toint( owner->getY() ), &path, map, owner, player, maxNod… in findPath() 94 …AStar::findPath( toint( owner->getX() ), toint( owner->getY() ), &path, map, owner, player, maxNod… in findPathToCreature() 113 …AStar::findPath( toint( owner->getX() ), toint( owner->getY() ), &path, map, owner, player, maxNod… in findPathAway() 159 if ( !AStar::isBlocked( x, y, owner, player, map, false ) ) { in addNextLocation() 246 …AStar::findPath( toint( owner->getX() ), toint( owner->getY() ), &path, map, owner, player, maxNod… in findPathOffLocations()
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/dports/devel/p5-AI-Pathfinding-AStar/AI-Pathfinding-AStar-0.10/t/ |
H A D | 01_AI-Pathfinding-AStar.t | 3 package AI::Pathfinding::AStar::Test; 6 use base AI::Pathfinding::AStar; 85 #the routine required by AI::Pathfinding::AStar 112 ok($g = AI::Pathfinding::AStar::Test->new(), 'new()'); 113 isa_ok($g, AI::Pathfinding::AStar, 'isa');
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/dports/devel/p5-AI-Pathfinding-AStar/ |
H A D | .license-catalog.mk | 9 _LICENSE_DISTFILES_ART10 =AI-Pathfinding-AStar-0.10.tar.gz 13 _LICENSE_DISTFILES_GPLv1+ =AI-Pathfinding-AStar-0.10.tar.gz
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/navigation_astar/ |
H A D | pathfind_astar.gd | 16 # You can only create an AStar node from code, not from the Scene tab. 17 onready var astar_node = AStar.new() 56 # The AStar class references points with indices. 60 # AStar works for both 2d and 3d, so we have to convert the point 66 # Once you added all points to the AStar node, you've got to connect them.
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H A D | README.md | 3 This is an example of using AStar for navigation in 2D,
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/dports/lang/rust/rustc-1.58.1-src/src/tools/rustfmt/tests/source/ |
H A D | issue-5011.rs | 6 pub(crate) struct AStar( struct
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/dports/lang/rust/rustc-1.58.1-src/src/tools/rustfmt/tests/target/ |
H A D | issue-5011.rs | 6 pub(crate) struct AStar(/* hello */ i32); struct
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/dports/sysutils/istio/istio-1.6.7/vendor/github.com/openshift/api/vendor/gonum.org/v1/gonum/graph/path/ |
H A D | bench_test.go | 33 _, expanded = AStar(simple.Node(0), simple.Node(1), g, nil) 99 _, expanded = AStar(simple.Node(0), simple.Node(1), g, h)
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/dports/www/grafana8/grafana-8.3.6/vendor/gonum.org/v1/gonum/graph/path/ |
H A D | a_star_test.go | 130 pt, _ := AStar(simple.Node(test.s), simple.Node(test.t), test.g, test.heuristic) 200 pt, _ := AStar(start, goal, g, heuristic) 266 pt, _ = AStar(test.Query.From(), test.Query.To(), g.(graph.Graph), nil)
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