Searched refs:ATTACKER_AMMO_LEFT (Results 1 – 3 of 3) sorted by relevance
/dports/games/gigalomania/gigalomaniasrc/ |
H A D | common.h | 18 ATTACKER_AMMO_LEFT = 3, enumerator
|
H A D | game.cpp | 1828 attackers_ammo[0][ATTACKER_AMMO_LEFT] = armies->copy(288, 24, 16, 8); in loadOldImages() 1833 attackers_ammo[1][ATTACKER_AMMO_LEFT] = armies->copy(288, 24, 16, 8); in loadOldImages() 1843 attackers_ammo[2][ATTACKER_AMMO_LEFT] = armies->copy(272, 72, 16, 8); in loadOldImages() 1853 attackers_ammo[3][ATTACKER_AMMO_LEFT] = armies->copy(272, 104, 16, 8); in loadOldImages() 1858 attackers_ammo[4][ATTACKER_AMMO_LEFT] = armies->copy(256, 144, 16, 8); in loadOldImages() 1863 attackers_ammo[5][ATTACKER_AMMO_LEFT] = armies->copy(272, 160, 10, 9); in loadOldImages() 2562 attackers_ammo[i][ATTACKER_AMMO_LEFT] = gfx_ammo->copy(16, 16*i, 16, 16); in loadImages()
|
H A D | gamestate.cpp | 106 else if( dir == ATTACKER_AMMO_LEFT ) in render() 2110 if( soldier->dir == ATTACKER_AMMO_LEFT ) { in update()
|