Searched refs:ATTACKER_AMMO_RIGHT (Results 1 – 3 of 3) sorted by relevance
/dports/games/gigalomania/gigalomaniasrc/ |
H A D | common.h | 17 ATTACKER_AMMO_RIGHT = 2, enumerator
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H A D | game.cpp | 1827 attackers_ammo[0][ATTACKER_AMMO_RIGHT] = armies->copy(272, 24, 16, 8); in loadOldImages() 1832 attackers_ammo[1][ATTACKER_AMMO_RIGHT] = armies->copy(272, 24, 16, 8); in loadOldImages() 1842 attackers_ammo[2][ATTACKER_AMMO_RIGHT] = armies->copy(272, 64, 16, 8); in loadOldImages() 1852 attackers_ammo[3][ATTACKER_AMMO_RIGHT] = armies->copy(272, 96, 16, 8); in loadOldImages() 1857 attackers_ammo[4][ATTACKER_AMMO_RIGHT] = armies->copy(256, 144, 16, 8); in loadOldImages() 1862 attackers_ammo[5][ATTACKER_AMMO_RIGHT] = armies->copy(272, 160, 10, 9); in loadOldImages() 2561 attackers_ammo[i][ATTACKER_AMMO_RIGHT] = gfx_ammo->copy(0, 16*i, 16, 16); in loadImages()
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H A D | gamestate.cpp | 108 else if( dir == ATTACKER_AMMO_RIGHT ) in render() 2114 else if( soldier->dir == ATTACKER_AMMO_RIGHT ) { in update()
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