/dports/games/supertux2/SuperTux-v0.6.3-Source/src/badguy/ |
H A D | angrystone.cpp | 47 if ((state == ATTACKING) && in collision_solid() 69 if (state == ATTACKING) { in collision_badguy() 137 state = ATTACKING; in active_update() 146 case ATTACKING: { in active_update() 173 return state != ATTACKING; in is_freezable()
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H A D | angrystone.hpp | 40 ATTACKING, enumerator
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/dports/games/sdb/sdb-1.0.2/src/ |
H A D | enemies.cpp | 199 currLevelEnemies[i]->setState(ATTACKING); in sendAlertSignal() 309 state = ATTACKING; in targetDetect() 326 state = ATTACKING; in update() 343 if (state == ATTACKING) in update() 385 state = ATTACKING; in update() 392 state = ATTACKING; in update() 397 if (state == ATTACKING) in update() 444 state = ATTACKING; in update() 476 state = ATTACKING; in targetDetect() 488 state = ATTACKING; in update() [all …]
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/dports/games/legend-of-edgar/edgar-1.34/src/item/ |
H A D | stalactite.c | 76 if (self->active == TRUE && (other->flags & ATTACKING) && !(self->flags & INVULNERABLE)) in touch() 81 if (self->inUse == TRUE && !(self->flags & ATTACKING)) in touch() 163 self->flags |= ATTACKING; in takeDamage() 283 self->flags &= ~ATTACKING; in respawn()
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H A D | coal_pile.c | 113 if ((other->flags & ATTACKING) && !(self->flags & INVULNERABLE)) in touch()
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H A D | shrub.c | 72 if ((other->flags & ATTACKING) && !(self->flags & INVULNERABLE)) in touch()
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H A D | ice_cube.c | 130 if ((other->flags & ATTACKING) && other->type == ENEMY) in platformTouch()
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H A D | crusher.c | 96 self->flags |= ATTACKING; in init()
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H A D | spike_ball.c | 158 e->flags |= FLY|ATTACKING; in explode()
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H A D | monster_skull.c | 101 else if (other->type == WEAPON && (other->flags & ATTACKING)) in touch()
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H A D | lava_door.c | 116 …else if (((other->flags & ATTACKING) || other->type == PROJECTILE) && !(self->flags & INVULNERABLE… in touch()
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H A D | vines.c | 145 else if ((other->flags & ATTACKING) && !(self->flags & INVULNERABLE)) in touch()
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/dports/games/legend-of-edgar/edgar-1.34/src/enemy/ |
H A D | scorpion.c | 106 e->flags |= ATTACKING; in addClaw() 197 self->flags |= ATTACKING; in clawAttack() 213 self->flags |= ATTACKING|UNBLOCKABLE; in stingAttack() 228 self->flags &= ~(UNBLOCKABLE|ATTACKING); in attackFinished()
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H A D | skeleton.c | 265 self->flags &= ~ATTACKING; in reformFinish() 380 self->flags |= ATTACKING; in readyArrow() 432 self->flags &= ~ATTACKING; in fireArrowFinish() 536 self->flags |= ATTACKING; in slashInit() 605 if (self->head->flags & ATTACKING) in bowWait() 664 e->flags |= ATTACKING; in addSword() 687 if (self->head->flags & ATTACKING) in swordWait() 752 self->head->flags &= ~ATTACKING; in swordAttackFinish()
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H A D | gold_centurion.c | 66 self->flags &= ~ATTACKING; in walk() 79 self->flags |= ATTACKING; in walk()
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H A D | red_grub.c | 138 self->flags |= ATTACKING; in spinAttackStart() 191 self->flags &= ~(ATTACKING|INVULNERABLE); in spinAttackEnd()
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/dports/games/legend-of-edgar/edgar-1.34/src/ |
H A D | player.c | 397 else if (!(playerWeapon.flags & ATTACKING)) in doPlayer() 472 else if (!(playerWeapon.flags & ATTACKING)) in doPlayer() 599 playerWeapon.flags |= ATTACKING; in doPlayer() 783 if (playerWeapon.flags & ATTACKING) in doPlayer() 825 playerWeapon.flags &= ~(ATTACKING|ATTACK_SUCCESS); in playerWaitForDialog() 996 if (hasBow == TRUE && (self->flags & ATTACKING)) in drawPlayer() 1041 if (playerWeapon.flags & ATTACKING) in setPlayerShield() 1088 if (playerWeapon.flags & ATTACKING) in setPlayerWeapon() 1745 playerWeapon.flags &= ~(ATTACKING|FLY); in playerDie() 2148 e->flags |= FLY|ATTACKING; in fireArrow() [all …]
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H A D | projectile.c | 87 e->flags |= ATTACKING; in addProjectile()
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/dports/games/legend-of-edgar/edgar-1.34/data/scripts/ |
H A D | flying_maggot_die_2.dat | 3 SET FLYING_MAGGOT_2 ADD_FLAG ATTACKING|FLY
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/ |
H A D | snow_particle_system.hpp | 72 ATTACKING, enumerator
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H A D | snow_particle_system.cpp | 120 case ATTACKING: in update()
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/dports/games/legend-of-edgar/edgar-1.34/src/world/ |
H A D | explosion.c | 48 e->flags |= FLY|ATTACKING; in addExplosion()
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/dports/games/legend-of-edgar/edgar-1.34/src/boss/ |
H A D | evil_edgar.c | 510 self->flags |= ATTACKING; in slashInit() 615 e->flags |= ATTACKING; in addSwordSwing() 636 if (self->head->flags & ATTACKING) in swordSwingWait() 695 self->head->flags &= ~ATTACKING; in swordSwingAttackFinish() 997 self->flags &= ~ATTACKING; in activate()
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H A D | phoenix.c | 133 self->flags |= ATTACKING; in initialise() 845 self->flags &= ~(FLY|ATTACKING); in touch() 916 self->flags |= (FLY|ATTACKING); in lavaWait() 941 self->flags |= (FLY|ATTACKING); in revive() 1275 self->flags |= ATTACKING; in resurrectFlyUp()
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H A D | boulder_boss_2.c | 84 self->flags |= ATTACKING; in initialise()
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