Searched refs:ATTR_STD_MOTION_VERTEX_NORMAL (Results 1 – 8 of 8) sorted by relevance
306 Attribute *attr_mN = attributes.find(ATTR_STD_MOTION_VERTEX_NORMAL); in copy_center_to_motion_step()401 Attribute *attr_N = attributes.find(ATTR_STD_MOTION_VERTEX_NORMAL); in apply_transform()478 Attribute *attr_mN = attributes.find(ATTR_STD_MOTION_VERTEX_NORMAL); in add_vertex_normals()482 attr_mN = attributes.add(ATTR_STD_MOTION_VERTEX_NORMAL); in add_vertex_normals()
306 case ATTR_STD_MOTION_VERTEX_NORMAL: in standard_name()476 case ATTR_STD_MOTION_VERTEX_NORMAL: in add()
322 Attribute *attr_mN = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_NORMAL); in displace()
364 else if (std == ATTR_STD_MOTION_VERTEX_NORMAL) in need_global_attribute()
92 int offset = find_attribute_motion(kg, sd->object, ATTR_STD_MOTION_VERTEX_NORMAL, &elem); in motion_triangle_shader_setup()
150 int offset = find_attribute_motion(kg, object, ATTR_STD_MOTION_VERTEX_NORMAL, &elem); in motion_triangle_smooth_normal()
1117 Attribute *attr_mN = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_NORMAL); in sync_mesh_motion()1124 attr_mN = mesh->attributes.add(ATTR_STD_MOTION_VERTEX_NORMAL); in sync_mesh_motion()1154 mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_NORMAL); in sync_mesh_motion()
763 ATTR_STD_MOTION_VERTEX_NORMAL, enumerator