Searched refs:AUDIO_ENABLE (Results 1 – 17 of 17) sorted by relevance
39 bool AUDIO_ENABLE = true; variable57 if (!AUDIO_ENABLE) in SingletonInitialize()155 if (!AUDIO_ENABLE) in ~AudioEngine()194 if (!AUDIO_ENABLE) in Update()
157 if (!AUDIO_ENABLE) in LoadAudio()345 if (!AUDIO_ENABLE) in Play()893 if (!AUDIO_ENABLE) in Play()
50 extern bool AUDIO_ENABLE;
41 bool AUDIO_ENABLE = true; variable54 if(!AUDIO_ENABLE) in SingletonInitialize()150 if(!AUDIO_ENABLE) in ~AudioEngine()209 if(!AUDIO_ENABLE) in Update()
167 if(!AUDIO_ENABLE) in LoadAudio()325 if(!AUDIO_ENABLE) in Play()1018 if(!AUDIO_ENABLE) in Play()1066 if(!AUDIO_ENABLE) in Play()
48 extern bool AUDIO_ENABLE;
80 vt_audio::AUDIO_ENABLE = false; in ParseProgramOptions()
190 if(AUDIO_ENABLE) { in LoadSettings()
64 hoa_audio::AUDIO_ENABLE = false; in ParseProgramOptions()
203 if (AUDIO_ENABLE) { in LoadSettings()
31 #define AUDIO_ENABLE 0x80000000 macro357 err = reg_write(isight, REG_AUDIO_ENABLE, cpu_to_be32(AUDIO_ENABLE)); in isight_start_streaming()
3152 #define AUDIO_ENABLE (1 << 6) macro
3470 #define AUDIO_ENABLE (1 << 6) macro
1661 if (AUDIO_ENABLE) { in _LoadSettingsFile()
1692 MENU_LABEL(AUDIO_ENABLE),